Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 11-22-2014, 02:15 AM
zanderklocke zanderklocke is offline
Planar Protector

zanderklocke's Avatar

Join Date: Aug 2012
Location: Minneapolis
Posts: 2,244
Default Thread on 255 resist caps?

I feel like I read on the forums in the past few weeks or so that the developers reworked the resist system for the beta server so having over 255 resists does nothing in order to be more in alignment with classic resists. This is something that would be worked into the blue/red servers in some patch in the future.

I can't find this thread or information on this anymore, and I'm wondering if I actually read this or made this up in my head. Can someone link me to this thread?
__________________
Previous Guilds: The A-Team <- Rapture <- Flawless Victory
Zanderr Locke - 60 Punk Rock Bard | Minnesota Nice - Monk | Squaresoft Chocobo - Shaman | Bowbafett | Supermetroid | Weaponx
Power Leveling Service | OT Hammers | Quillmane Quide
  #2  
Old 11-22-2014, 08:04 AM
myriverse myriverse is offline
Planar Protector

myriverse's Avatar

Join Date: Jan 2013
Location: Swamp of N.O. Hope
Posts: 2,470
Default

This? It got bumped for a few days.
http://www.project1999.com/forums/sh...t=98648&page=8
__________________
Gnawlunzs Phrogphry
Master Angler, Baker, Cadger, Drunk
"If you can't eat a frog, then eat two."
  #3  
Old 11-22-2014, 09:43 AM
zanderklocke zanderklocke is offline
Planar Protector

zanderklocke's Avatar

Join Date: Aug 2012
Location: Minneapolis
Posts: 2,244
Red face

Quote:
Originally Posted by myriverse [You must be logged in to view images. Log in or Register.]
This? It got bumped for a few days.
http://www.project1999.com/forums/sh...t=98648&page=8
I could have sworn that the devs posted something that resists were changed for the next Velious beta server patch?
__________________
Previous Guilds: The A-Team <- Rapture <- Flawless Victory
Zanderr Locke - 60 Punk Rock Bard | Minnesota Nice - Monk | Squaresoft Chocobo - Shaman | Bowbafett | Supermetroid | Weaponx
Power Leveling Service | OT Hammers | Quillmane Quide
  #4  
Old 11-22-2014, 11:03 AM
Durothil Skyreaver Durothil Skyreaver is offline
Aviak

Durothil Skyreaver's Avatar

Join Date: Jan 2010
Posts: 99
Default

Quote:
Originally Posted by zanderklocke [You must be logged in to view images. Log in or Register.]
I could have sworn that the devs posted something that resists were changed for the next Velious beta server patch?
I don't know about a post, but AG was on beta the other day with a GM in ToV and he did mention the 255 cap being in place.
  #5  
Old 11-22-2014, 01:56 PM
Man0warr Man0warr is offline
Planar Protector


Join Date: Nov 2010
Posts: 1,734
Default

Yea we tested a bunch of dragons and it definitely seems to be more in line with what I remember.

They just need to make the UI show the cap, right now it still goes over 255.
__________________
Green
Tofusin - Monk <Force of Will>
Manowarr - Druid

Blue
Tofusin - 60 Monk <BDA>
Shiroe - 60 Enchanter
Manowarr - 60 Druid
  #6  
Old 11-22-2014, 02:01 PM
nilbog nilbog is offline
Project Manager

nilbog's Avatar

Join Date: Oct 2009
Posts: 14,598
Default

Quote:
Originally Posted by Man0warr [You must be logged in to view images. Log in or Register.]
Yea we tested a bunch of dragons and it definitely seems to be more in line with what I remember.

They just need to make the UI show the cap, right now it still goes over 255.
Correct. The beta server should be acting correctly in regards to the values, but the UI (client) needs a special patch to show it.
  #7  
Old 11-22-2014, 03:30 PM
zanderklocke zanderklocke is offline
Planar Protector

zanderklocke's Avatar

Join Date: Aug 2012
Location: Minneapolis
Posts: 2,244
Default

Quote:
Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
Correct. The beta server should be acting correctly in regards to the values, but the UI (client) needs a special patch to show it.
So eventually will our resists not show a number above 255 in the client, or will we always go above 255 but just not have any effect after the magic number 255 is hit?
__________________
Previous Guilds: The A-Team <- Rapture <- Flawless Victory
Zanderr Locke - 60 Punk Rock Bard | Minnesota Nice - Monk | Squaresoft Chocobo - Shaman | Bowbafett | Supermetroid | Weaponx
Power Leveling Service | OT Hammers | Quillmane Quide
  #8  
Old 11-22-2014, 04:27 PM
nilbog nilbog is offline
Project Manager

nilbog's Avatar

Join Date: Oct 2009
Posts: 14,598
Default

Quote:
Originally Posted by zanderklocke [You must be logged in to view images. Log in or Register.]
So eventually will our resists not show a number above 255 in the client
Righto.
  #9  
Old 11-22-2014, 04:48 PM
zanderklocke zanderklocke is offline
Planar Protector

zanderklocke's Avatar

Join Date: Aug 2012
Location: Minneapolis
Posts: 2,244
Default

Quote:
Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
Righto.
WHOO! You rule, King Nilbog.

https://www.youtube.com/watch?v=ut2PPbnb0ZA
__________________
Previous Guilds: The A-Team <- Rapture <- Flawless Victory
Zanderr Locke - 60 Punk Rock Bard | Minnesota Nice - Monk | Squaresoft Chocobo - Shaman | Bowbafett | Supermetroid | Weaponx
Power Leveling Service | OT Hammers | Quillmane Quide
  #10  
Old 11-22-2014, 04:55 PM
Daldaen Daldaen is offline
Planar Protector


Join Date: Jun 2010
Location: Kedge Keep
Posts: 9,062
Default

Quote:
Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
Righto.
But are we sure this is classic?

http://www.afterlifeguild.org/Thott/BotB.php

See Thott's first screenshot from his post about bard best of the best. His Cold resist shows as 262. It is also a Velious style UI. Also I was under the impression all the BotB competitions were pre-Luclin.

It should simply be 255 effective cap but it shows beyond 255. Atleast that's what I believe based off that screenshot
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 08:23 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.