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![]() Hi Guys,
I know teams wont be out until after Velious, but let me know what u guys reckon about this idea! 3 Factions like SZ breakdown, however, unlike SZ, add a fourth 'Agnostic'/'Atheist'/'Chaotic' category, which is a 'FFA' category (currently like the way pvp is now). Each faction gets coin and tokens from a slain opposition and can renounce their religion to become 'FFA', which can attack each other just like any other faction, be affected by negative AOE spells etc, but can only group with their own 'FFA' faction. It is basically like a purgatory or unaligned KOS faction, but can be used as a middle ground to swap to another faction. The quest to join another faction involves gathering tokens from other factions. If you wish to join Nuetral, you need to gather X amount of tokens from slain 'Good faction' players and X amount of tokens from slain 'Evil Faction' players where X is scaled depending on a script that does weekly tallies on the play time/activity for each faction, where the faction that has the highest pop/activity will need to be killed the most for the faction alignment quest. Also, where the server has an overwhelming population of say, "Evil" the quest giver may not offer the opportunity to convert from the 4th 'KOS' faction to Evil, meaning players only have the choice of converting to Good or Nuetral. This almost works like a load-balancer to make end game content more interesting. It also requires a higher server pop to work well. I'd definitely be willing to throw in Dev time to make said mechanics work :P | ||
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