#1
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PvP Arena Mobs
How about adding mob spawns to the Arena zone on a long respawn that drop decent loot? Like every 24 hours (1 hour variance?) a level 51 mob (so it summons) that's reasonably hard to beat (1 group) spawns and just drops platinum like 5k or something. Then every 24 hours another mob at level 25 spawns that drops 500pp.
This would add incentive to go to the already flagged PvP area without impacting the server as the possible amounts of platinum dropping would be well below what could easily be made in a few hours on other mobs. I know this isn't classic but classic had GM events, temporarily altered spawn tables, etc. The GMs/server admin here could simply call this a GM event and leave it at that. | ||
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#2
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This is the stupidest idea I've ever heard.
__________________
Project 1999 (PvE):
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#4
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A timed mob that offers platinum for an extended period of time is not a GM event, it's a non-classic piņata.
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Live: [67 Arch Convoker] Qaedain Magi'kot (High Elf)
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#5
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Don't listen to lazortag he is a troll
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#6
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It's also only a minor amount of platinum that split between multiple people is equal to what you could get in 1-2 hours of farming anyway and it's in a zone that basically no one goes in.. except to fight other people.
How about if the group that gets the kill gets some sweet buffs like KEI for 2 hours, haste, etc? Nothing too overpowered but just some slight improvements that could be worth hitting up before you go out to grind. This could also be moved to a more frequest spawn too. Alright, revised.. every 2 hours the mob spawns and the group to kill it gets some awesome buffs but nothing overpowered. Hell even the level 25 mob could give KEI and this would really be worth hitting up while also not being overpowered at all. Revision #2.. you kill the mob and it does a server wide broadcast saying you (whoever was in group that got exp) managed to own the mob in the arena and that's all you get, make it a 6 or 12 hour spawn so it's not annoyingly frequent. | ||
Last edited by azxten; 09-03-2010 at 10:45 PM..
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#7
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I like this idea. The server is classic but I think some alterations would be good to make the game at least a little different this time around.
Nobody goes to Arena anyways....a little incentive will allow the zone to see some traffic. | ||
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#9
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I too think it's a good idea, the mob would have to be given alot more hitpoints than normal to encourage teams to fight each other over it.
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Tamika 50th Level Dark Elf Warrior of <Darkwind>
"To walk apart from House and Queen is to walk into the grave..." | ||
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