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#1
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![]() For the uninitiated, what variance is, and why some people want it.
Many players believe this will promote more raid competition. The idea is that Nihilum will not be able to assemble massive zergs to knock down one raid target after another, since most players have things called lives. That means that some other, smaller guild might have a chance to get a raid target before Nihilum can mobilize. I don’t think this will actually help the server for a number of reasons.
The variance argument isn’t really a call for more competition, but an attack on Nihilum. Sure, a few more pixels might go to other guilds under variance. But the other guilds wouldn’t have had to do anything to earn those pixels. They wouldn’t have to fight Nihilum, or anyone else, for the gear. The only thing it would accomplish is creating a blue-style server where raid pvp almost never happens and casual players can’t fully enjoy the game at all. Even keeping the server exactly how it is, and trying to convince people to go start a (probably pointless) fight with Nihilum over raid targets, would be preferable to another blue server. Furthermore, simultaneous repops (if they reset mob respawn time like in classic) accomplishes the exact same thing as variance. It just does it without kicking anyone with a life out of the raid scene. If all mobs respawn at the same time, Nihilum has to spread out and thus can be contested for mobs. It’s still not the best solution; most guilds will still try to sneak around and quickly get the mobs Nihilum misses, rather than having PvP battles and actually trying to contest Nihilum. But at least it would be better than having to poopsock, batphone, AND sneak around Nihilum. If you’re trying to bring more pvp and competition to the server, variance is not the way. If you're trying to bring a larger population to the server, variance sure as hell is not the way. I don’t think variance would be good for anyone. | ||
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#2
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![]() Tldr but I'm guessing a good answer is naw.
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Edalse Dwarf Cleric
Eslade Dwarf Paladin (Cazic Thule Server)#elfpals discord | ||
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#3
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![]() Pity reply. Wipe it clean.
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#4
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![]() Omg you really think any guild has a chance of contesting 50 man vp geared Zerg?? What's wrong with nihilum having to mobilize to contest a mob hokuten might snipe? You guys act like variance means all mobs can pop anytime in 7 days.. We all know there is a window and we will all know the windows of time..
Nobody is attacking nihilum they are just pro other new players getting important mobs... I don't even play and my wiz is BIS with just a pd drop left... You guys don't want to have to work for your pixels... Shocking that's why you joined the zerg
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- Oppressor
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#5
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![]() Just lock out all dragons and delete all dragon gear.
#fixed
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BORZ HEAD - OGRE SHAMAN
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#7
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![]() Wipe it clean 2015.
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<Casual Scum> Revy Two-hands Aloha Snackbar | ||
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#8
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![]() Quote:
As I see it, the problem is that variance a) doesn't suit anyone but batphoning neckbeards, and b) is being proposed specifically as a way to depower Nihilum. I don't think that it would succeed, but it's not fair to make rules just to nerf a guild. Rather than pass rules that make it easier to sneak around and dodge PvPing with Nihilum's force, I would much rather the staff change the system so that it encourages PvP. Simultaneous repops, more frequent respawns, a server wipe (preferably with teams instead of FFA), and many other solutions would encourage more PvP. Variance only discourages actual competition, as in competing to see who can kill the other raid and take the boss. A lack of PvP, and a lack of reason to PvP, are both much larger problems for Red than Nihilum will ever be. | |||
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#9
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![]() a wipe thats a gud 1
keep PLing alts to plug into KC zl for VS and seb zl for trak/fungi with exp bonus thats what this server is now | ||
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#10
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![]() Quote:
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