#1
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Tier raiding restrictions.
Tier 0
Nagafen Vox Tier 1 Maestro, Innoruuk, Cazic Thule, Dracolich, Ragefire Tier 2 Venril Sathir Trakanon Faydedar Gorenair Severilous Talendor Tier 3 Veeshans peak This is an idea I am proposing based on the current C/R/FFA Rotation that would lock out different guilds from doing content based on their collective abilities, to completely lock out bottom feeding and make it easier for new guilds to get into bottom tier raiding without taking 2+ years to progress to harder content. Obviously certain raid bosses are required to complete epics, however, with the developers coding all of the epics to be MQable, I see it as an opportunity to get higher tier guilds to be more co-operative with lower tier guilds and to form relationships with eachother to benefit their own interests. Exploiting the system by making tier 1 guilds 'feeder guilds' has its own benefits for said 'feeder guilds' by actually having people showing up for raids and seeking these guilds out instead of EC tunneling, leveling to 60 and joining tier 2/3 guilds. Killing a tier makes your guild that tier, just like the raid.php is set up and only with a strong case, made to a GM can you recede a tier. Tell me what you guys think. | ||
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#2
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I was also considering making trakanon his own tier, being tier 3 and VP being tier 4, which would make guilds like TMO/IB/BDA an easier case to make by dropping a tier if for some reason they had massive fallout and didnt have enough keyed members to do VP, without bottom feeding off all the other raid mobs they clearly dont need.
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#3
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proposing raid changes in RnF. Faggot.
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/Flemming
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#4
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Not a fan of this idea. I hate the idea of a guild being locked out from a mob permanently. It doesn't fit in the realm of classic, and I would just find this annoying.
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Previous Guilds: The A-Team <- Rapture <- Flawless Victory
Zanderr Locke - 60 Punk Rock Bard | Minnesota Nice - Monk | Squaresoft Chocobo - Shaman | Bowbafett | Supermetroid | Weaponx Power Leveling Service | OT Hammers | Quillmane Quide | ||
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#5
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This will just force class C guilds to make even more rogue alts and have them join lower tier guilds.
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/Flemming
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#6
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Plus, I can't take the idea seriously that people don't "need" items from certain mobs. No one in this game "needs" a drop from any mob. We all "want" mobs and some of their items they drop. It seems way too restrictive to say I can't ever kill a mob becatse I don't "need" it's drops.
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Previous Guilds: The A-Team <- Rapture <- Flawless Victory
Zanderr Locke - 60 Punk Rock Bard | Minnesota Nice - Monk | Squaresoft Chocobo - Shaman | Bowbafett | Supermetroid | Weaponx Power Leveling Service | OT Hammers | Quillmane Quide | ||
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#7
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Horrible idea, say no to crack cocaine.
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#8
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Quote:
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#9
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Id also like to add there wouldnt be any rotations, just pure racing for fte.
Rogue alts are fine for lower tier guilds imo... as a new guild on the server trying to field 30 people to raid is almost impossible when people are just swarming to tmo/bda etc. Theres no fucking point to progress. | ||
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#10
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Quote:
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