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#1
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You nerfed XP and the population dropped just like we said it would. A large XP bonus is necessary on a server with sub 100 population. There are no groups and no way to XP unless you play a necromancer or are being power leveled.
Red Dawn was a major guild on red that lost half of its members after the XP nerf and were forced to disband. The XP nerf was a mistake and its obvious looking at the numbers. Please pay attention to the changes you make which affect server population. If your goal as GM's is to encourage server growth and higher population you have failed by doing the opposite. Locking threads critical of GM decisions are poor form. You have an obligation to respond to the community when you make decisions that affect the quality of game play by lowering the population. | ||
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#2
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what happened to red dawn was quite sad. but lets be real here, the xp nerf didn't kill red dawn. red dawn killed red dawn. notice how it didnt kill any other guild. i think it was more a combo of 1 certain person losing his mind from being overwhelmed and not getting assistance + someone else getting a bunch of guild accounts suspended. but trying to blame the fall of RD on the staff is laughable. if you were here telling me this, id quite literally be laughing in your face the entire time as i passed you a coupon for 50% off your next tin foil purchase. the xp nerf was not then, and is not now a mistake. i think it's cute that you think the only thing we care about it is the population. i also think it's cute that you think you can call what we are doing a failure, when you have no idea what's going to happen. the ONLY mistake made by staff was believing it was only going to take a week to have these things implemented, but hooray for people that go MIA without notice. Quote:
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