Until a patch in 2001, light blue npcs didn't exist.
Quote:
- We have changed the way the /consider command works. We have added a
'light blue' area between green and blue. NPCs that used to /consider
green but gave experience will now /consider light blue, as well as
NPCs of slightly lower level than those greens. You will always get
experience for something that is light blue. You will not receive
experience for greens. At the same time, by including lower level NPCs
in the light blue /consider, we have increased the range of lower level
NPCs that will grant experience. This will be most noticeable for
characters of higher level.
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If we were to remove light blues, is anyone familiar with the level ranges that should change? i.e. what is considered a high green? I assume it wouldn't be as simple as replacing light blue with green, that still gives exp, since the patch message states they increased the range of lower level npcs that grant exp.
Do green con npcs currently give exp? If so, they shouldn't since light blue is in game.