#1
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Oasis Sand Giants?
Why is there such a presence of SG/Cazel in Oasis in p99 compared to classic?
Or did my observation of classic differ greatly from yours? I dont remember seeing a SG walk by every 60 sec, or Cazel visit Dock every 2 mins, back then. | ||
Last edited by Tankdan; 03-11-2014 at 11:54 AM..
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#2
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Cazel does that because outdoor pathing isn't exactly the same on P1999 as it was on Live. This is an emulator, not a copy of the original code, and as such there are some differences.
Danth | ||
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#3
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There's I think 20+ possible SG spawns.
Try leaving SGs up and killing all the other mobs in the zone. Should get a ton of them up, Fansy-style (obviously like this on live). | ||
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#4
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I heard people in Oasis complaining about SG's wiping their Orc highway groups last night. There were 43 people in Oasis last night so I'm guessing it has to do with Nirgon's post about 20+ possible spawns.
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#5
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Quote:
__________________
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#6
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Quote:
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#7
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I understand that this is an emulation and not a perfect replica. But it seems like there has to be a better solution than letting the multiple SGs run rampant in a historic and mostly level 12-20 zone. Has the zone been like this always here? Is it a design limitation issue, or what? Seems like a big issue to simply move on from.
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#8
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Have you tried not allowing the sand giants kill you?
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#9
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FWIW I've never been bothered by them in the SE part of the zone.
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#10
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I hate when I'm charming them to fight each other and some 59 sorcerer shows up and grabs a few then some 42 SK starts fear-kiting them one by one(they die before I can bard-run around the lake)
So sometimes hours go by and you can't find a single Sand Giant (other than Cazel) Hey, speaking of Cazel: The other day, he was a cyclops. Isn't he normally a beard-o? Also speaking of Cazel, if you're 50+, kill him. He'll drop candy or something. Do the you-of-the-past a favor and score some vengeance. | ||
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