![]() |
|
|
|
#1
|
|||
|
I'm deciding between making a Barbarian and Halfling. Are throwing boulders and slam big enough reason for Barbarians to be a must? I figure with how broke melee is passing up a backstab might not be worth it even for an interrupt since a backstab could easily be the killing blow anyways. The exp bonus for halfling is a huge plus.
Does anyone regret not making a Barbarian rogue at level 50+? | ||
|
|
|||
|
#2
|
|||
|
Boulder and str is a big deal but if u just wanna rush up go for halfling ain't no thang.
| ||
|
|
|||
|
#3
|
|||
|
barbarian > dwarf > halfling > human > half elf > wood elf > gnome > dark elf
| ||
|
|
|||
|
#4
|
|||
|
play w/e race you want for ultimate style. in the grand scheme of things race isn't important.
| ||
|
|
|||
|
#5
|
||||
|
Quote:
| |||
|
|
||||
|
#6
|
||||
|
Quote:
__________________
![]() | |||
|
|
||||
|
#7
|
||||
|
Quote:
Barbarians Faction Alignment: Good Racial(s): Increased Consumption Rate, Slam, +10 Cold Resist Starting City: Halas Playable Classes: Rogue, Shaman, Warrior Experience Modifier: 5% Less Gained Armor: Large, Medium, Cannot Wear Robes Dark Elves Faction Alignment: Evil Racial(s): Hide, Ultravision Starting City: Neriak Playable Classes: Cleric, Enchanter, Magician, Necromancer, Rogue, Shadow Knight, Warrior, Wizard Experience Modifier: None Armor: Medium, Small Dwarves Faction Alignment: Good Racial(s): Barrel Roll, Infravision, Sense Heading (50), +5 Magic Resist, +5 Poison Resist Starting City: Kaladim Playable Classes: Cleric, Paladin, Rogue, Warrior Experience Modifier: None Armor: Small, Cannot Wear Robes Gnomes Faction Alignment: Neutral Racial(s): Tinkering Starting City: Ak'Anon Playable Classes: Cleric, Enchanter, Magician, Necromancer, Rogue, Warrior, Wizard Experience Modifier: None Armor: Small Half-Elves Faction Alignment: Neutral Racial(s): Infravision Starting Cities: Freeport, Kelethin, Surefall Glade, Qeynos Playable Classes: Bard, Druid, Paladin, Ranger, Rogue, Warrior Experience Modifier: None Armor: Medium, Cannot Wear Robes Halflings Faction Alignment: Good Racial(s): Hide (50), Increased Consumption Rate, Infravision, Sneak (50), +5 Disease Resist, +5 Poison Resist Starting City: Rivervale Playable Classes: Druid, Cleric, Rogue, Warrior Experience Modifier: 5% More Gained Armor: Small, Cannot Wear Robes Humans Faction Alignment: Neutral Racial(s): +5 Fire Resist Starting Cities: Freeport, Qeynos Playable Classes: Bard, Cleric, Druid, Enchanter, Magician, Monk, Necromancer, Paladin, Ranger, Rogue, Shadow Knight, Warrior, Wizard Experience Modifier: None Armor: Medium Wood Elves Faction Alignment: Good Racial(s): Forage, Hide, Infravision Starting City: Kelethin Playable Classes: Bard, Druid, Ranger, Rogue, Warrior Experience Modifier: None Armor: Medium, Small, Cannot Wear Robes You see there these races that have their ups and downs.
__________________
Holey 57 Cleric -STRIPPED/RETIRED Gream Cheese the King of Thieves 60 Rogue RIP Rygrim | |||
|
|
||||
|
#9
|
||||
|
Quote:
__________________
Holey 57 Cleric -STRIPPED/RETIRED Gream Cheese the King of Thieves 60 Rogue RIP Rygrim | |||
|
|
||||
|
#10
|
|||
|
Dwarf so you can do flips. The only hway
__________________
<Casual Scum> Revy Two-hands Aloha Snackbar | ||
|
|
|||
![]() |
|
|