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Old 11-11-2013, 07:06 AM
Ebony Ebony is offline
Aviak


Join Date: Jan 2013
Location: Trakanon's Secret Hideout
Posts: 89
Lightbulb Sirken & Zade - City Teams where each Team has each Needed Class

This is like Aenor's City Teams Split but with 3 Shared cities.

Every Team has Every Needed Class.

Every Team Also Has Four Home Cities.


Evil
----
1. Neriak
2. Oggok
3. Grobb
4. Paineel
5. Freeport - Shares with Neut
6. Cabilis - Shares with Neut

Good
----
1. Felwithe
2. Kelethin
3. Halas
4. Kaladim
5. Qeynos - Shares with Neut

Neut
----
1. Ak'anon
2. Rivervale
3. Erudin
4. Surefall Glade
5. Qeynos - Shares with Good
6. Cabilis - Shares with Evil
7. Freeport - Shares with Evil


SZ teams is a disaster because Evil Team has 4 Team only cities, Neuts have 1 or 2 & Good Team has ZERO Team only cities

Not only is this Extremely better then SZ in City Spit but also a Lot Better in Class Split then SZ.

Neuts do have more starting cities but they are also more spread out.

The only Shared cities are Freeport, Qeynos & Cabilis.

That totally makes sense because Humans are all over the place in their beliefs & letting Neut be Iksar along with Evil keeps evil from Dominating Kunark.

I think something like this is a REALLY Good Team Setup.

Edit: You can also make Ogres the race Neut & Evil share instead of Iksar. Derubael thinks Iksar should be all evil & after thinking about it I think Ogres might be better for Evil/Neut. Neuts get Shamans right from the start in Classic & they just trade a foothold in Kunark for a foothold in South Antonica where Evils had Guk & Cazic-Thule etc. all locked up before.
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Ebony - <Serenity>
Last edited by Ebony; 11-11-2013 at 10:48 AM..
 


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