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  #1  
Old 10-30-2013, 11:44 AM
Lowlife Lowlife is offline
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Default Polls about Teams99

This community has played many, many iterations of classic everquest pvp server emus. Collectively, we have some insight as to what can work and what won't, so I've created a series of polls regarding possible attributes of the alluded to teams server, feel free to bring your experience and insight and share your preferences in these polls.

I will post charts of community reaction to each poll within this thread this weekend.


Variance.

http://goo.gl/hEgUBQ

How many teams?

http://goo.gl/TiOlAs

How should team composition be determined?

http://goo.gl/Lw2eiY

Team orientation enforcement.

http://goo.gl/O1nqLL

PVP level range

http://goo.gl/S4hclw

PVP looting system.

http://goo.gl/WLOSVB

Item loot.

http://goo.gl/5tvLrp
  #2  
Old 10-30-2013, 11:58 AM
SamwiseRed SamwiseRed is offline
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variance - dum

# of teams - 3

composition - deity based

orientation enforcement - there is no x teaming on sz ruleset duh

pvp level range - none

pvp loot - coin only if victum within 8 level range, a point system like sz with rewards.

item loot - not with teams but for red99 yes

make me a god damn dev
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  #3  
Old 10-30-2013, 12:00 PM
SamwiseRed SamwiseRed is offline
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are you guys fucking retarded? why do people keep asking questions about x teaming. that shit wasnt possible on sz. teams were HARD CODED. your own team could train you but thats about it. you are getting shit confused with tallon/vallon.
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  #4  
Old 10-30-2013, 12:04 PM
Lowlife Lowlife is offline
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Psst, its a poll about preferences.

If you like the SZ system, vote for it, I did, but others like VZTZ system, therefore an option to voice that preference was allowed.
  #5  
Old 10-30-2013, 12:05 PM
SamwiseRed SamwiseRed is offline
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nah, soft coded teams is not an option. straight up. only a moran would put such a ruleset on the new teams server.
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  #6  
Old 10-30-2013, 12:06 PM
Lowlife Lowlife is offline
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I concur.
  #7  
Old 10-30-2013, 12:16 PM
Lowlife Lowlife is offline
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Also for ones consideration http://www.project1999.org/forums/sh...=112024&page=2
  #8  
Old 10-30-2013, 03:17 PM
myxomatosii myxomatosii is offline
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Variance.

Nah

How many teams?

3

How should team composition be determined?

Religion allows for the most A: logical and B: choices of race/class combos (I believe)
ex: solusek dark elf wiz = newt
ex: innoruk dark elf wiz = evil


Team orientation enforcement.

Unable to positively buff/group/port/TL/song non-team players, chatting not affected.
Anyone not on your team follows the same rulset as a mob basically, for those who haven't experienced it.
Except it can chat and send tells.


PVP level range

Being from SZ I'm biased. The way it works on red now makes sense to me.

PVP looting system.

I like the idea of "ears", or as we had on SZ, coins based on level of the player killed.
Made ranges and naems up, but you get the jist.
1-20 Minor
21-40 Lesser
40-59 Greater
60 Pristine


Item loot.

I don't think people have the heart for item loot, I could be wrong but it'd obv have to be on day 1.
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  #9  
Old 10-30-2013, 04:14 PM
runlvlzero runlvlzero is offline
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Some polls I wish I could vote multiple options, like for instance, I'm ok with 3 or 4 teams.

I'm also ok with item loot (in some form) or a token system.

And if more teams, soft coded, if less teams, hardcoded.
  #10  
Old 10-30-2013, 05:35 PM
Lionfish Roundup Lionfish Roundup is offline
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blabla

funny how all the teams posts have no staff responses and oodles of butthurt children responses
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