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#1
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![]() Issue: Hide currently does not break due to bard songs or being casted upon. Detrimental spells will break hide, but even beneficial spells should break it as well.
http://www.thesafehouse.org/forums/s...ead.php?t=2855 Last edit: 3/31/00 2:58:05 pm From the Safehouse guide to sneak and hide: List of reasons hide will break Bard Song Area of Effect (AOE) Spells Someone casts a spell on you Looting a corpse Dealing with a merchant/banker Successful Instill Doubt Pickpocket (success OR fail) Zoning or logging out Bonus: List of Creatures That Can See Through Hide Dragons (Vox and Nagafen) Fire Giants Scorn Banshees Lichs Loathing Lichs Evil Eyes Huge Elemental (Lower Guk) | ||
#2
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![]() Ele, something else that needs fixed imo
today there was a See invis dog at the entrance of KC. One was pulled so there was only one. I was sneak/hide with sow, went all the way to the wall on the other side, and there was no aggo until i got to the side of him. Not the front, but the SIDE. Seems like the agro range on the dogs in KC is too big, or Sneak isnt working as its suppose to. also did you notice your thread you are quoting, does not mention any kunark mobs, there for its out of date as to where we are now in the "classic EQ" experience. Please find post kunark verification of said bug before you submit it for consideration please.
__________________
Let go of what doesn't make you happy. -- going to try to listen to my own advice. See you around but on break for now. 01/31/2016 Told you IB was pieces of shit.
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#3
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![]() Quote:
Fraps here http://youtu.be/QrI0Z5hGolg demonstrating the front, side, and back cone close up and from a bit of a distance. The skeleton was rooted by another person, so that I could get up close enough without achieving aggro (not classic [You must be logged in to view images. Log in or Register.] ). Sneak is also supposed to reduce aggro range, so it is something to test. Tested sneak aggro reduction radius by rooting a skeleton in Dreadland (rotting skeleton PH to be exact). Will try some non-undead next time I get a chance. Fraps located here, warning over 3 minutes long: http://youtu.be/rHPuTAUtgr4 Method: Root the mob. Atone and successfully mem blur (notice it returns to face original position) Apply a good sneak Slowly inch up to the mob, which is rooted, until aggro is achieved while using sneak. Back up and memblur the mob (returns to face original position) Slowly inch up to the mob, still rooted, until aggro is achieved without sneaking. Back up, mem blur, and apply a good sneak again. The locations at which aggro was achieved were 2228.25, -5173.4 (sneak); 2229.08, -5172.35 (no sneak); and 2228.31, -5173.19 (sneak). Effectively, sneak did not reduce the aggro range, at least to this undead mob. Quote:
If hide/sneak worked in this manner before Kunark, then without a patch message or other guide listing a change, then it is safe to assume it continued in such a manner. Additionally considering that this is from the Safehouse Library, if the mechanic changed greatly, the safe assumption is that the thread would have been updated. | ||||
#4
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![]() Assassinate only procs on unengaged mobs atm. It should just be a normal proc effect and work in groups. Get that fixed and I may forgive you for my upcoming bard deaths.
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#5
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![]() Add in when you bind wound people, it should share hate also.
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#6
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![]() Quote:
One other thing i wanted to say, is the reason why this is noticeable more now is because of the sneak hide nerf from the last patch. Before I would have never noticed the dog noticing me, cause He wouldn't see me. I also thought rooted mobs behaved differently than mobs that are just aimlessly looking around. Quote:
__________________
Let go of what doesn't make you happy. -- going to try to listen to my own advice. See you around but on break for now. 01/31/2016 Told you IB was pieces of shit.
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Last edited by knix; 08-10-2013 at 04:05 AM..
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#7
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![]() Pretty sure bard songs and beneficial buffs didn't knock you out of hide with release of kunark.
http://teir-dal.tripod.com/id47.html 2.7. What can knock me out of hiding? Spells and bard songs cast on you will no longer knock you out of hiding unless they are cast by mobs or enemy players in PvP. Looting corpses (even your own) will also knock you out of hiding, so greed can get you killed if the area is not clear. When trying to recover your own corpse, use the /corpse command to drag your body to a safer spot before looting. Dragging corpses will not ruin your hide. Picking Pockets and Disarming Traps will also ruin your hide, so be careful! | ||
#8
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![]() Quote:
Quote:
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Last edited by Ele; 08-10-2013 at 10:51 AM..
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#9
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![]() Quote:
This is a link to the Rogue FAQ (separate from the hide/sneak faq linked in OP) at the Safehouse and it contains conflicting statements one supporting the OP and the other supporting the modification. So there appears to have been a change at some point between 3/31/00 and 07/27/2001. Either way this should be implemented for any new server that comes about, and potentially blue/red depending on when the change was actually implemented. http://www.thesafehouse.org/forums/s...ead.php?t=2865 Quote:
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#10
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![]() Quote:
but tell me, how come the mob didn't swing at you when you were sneak mode up to it, i know if i get anywhere next to a rooted mob when i am on my druid (1/2 elf no sneak no hide) I get beat on,the mob will turn based on proximity and beat the crap out of me
__________________
Let go of what doesn't make you happy. -- going to try to listen to my own advice. See you around but on break for now. 01/31/2016 Told you IB was pieces of shit.
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