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![]() As a leveling player and a veteran of emu PVP a few things standout to me.
1.) There are tremendous benefits to being higher level during PVP, it makes griefing lower level players very easy. I've only died once as a result of a red con player attacking me, but I could see where it would make a lot of new players quite the game. An easy example is a high level mage with earth pet. The root proc on a 124 MR rogue if the mage is a red con was chain casting and sticking through nukes and melee damage. I can only imagine a poorly geared player trying to get into the 50+ range would be very frustrated coming across a player that can chain root them in place and kill them. 2.) Being higher level basically ignores gear and allows most spells to land for full duration/damage. If this isn't a freebie for casters/hybrids to grief leveling players than I'm not sure what other purpose it serves. I could care less at this point I'm level 51 and I'll be avoiding any encounters with red con casters that I can untill I'm 60, but most new players will not be that savvy, so consider tweaking the level system spell check for resists in PVP. my 2 cents. | ||
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