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#1
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![]() Yes, it's classic.
It's also really dumb, and hurts people grouping with hybrids just as much as it penalizes hybrids themselves. If there was any candidate for early release, wouldn't removing hybrid XP penalties be just that? | ||
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#2
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![]() No. Hate revamp would be far more important.
__________________
hello i'm cucumbers
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#3
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![]() Quote:
I'm cereal guys - SoV is around the corner (relatively) and now the hybrid XP penalties are just bad for the game. I don't play one, but it would be nice to be able to group with some from time to time without grumbling to myself about how badly they're gimping our XP gain. | |||
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#5
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![]() Quote:
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#6
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![]() Quote:
__________________
"Pleasure writes fewer good songs..."
Red99 | |||
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#7
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![]() Yup. Only thing that should matter is whether the person in the group performs their role well.
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#8
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![]() Look, it sucks and it doesn't make sense, but nothing is going to be done about it, so let's just try to ignore it til Velious.
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#9
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![]() [caveat]I am extremely grateful for this server and the opportunity it provides me to relive the old-school EQ experience that I fell in love with back in 1999. None of the things I disliked about pre-PoP EQ on live, nor the things that I dislike about p99 today, stop me from appreciating EQ then or p99 now. This server is grand, thanks to all who made it what it is![/caveat]
I used to believe that EQ's various XP penalties (and the absurd "punish all those foolish enough to group with them!!!!!!!!!" implementation) were the ultimate poster-child for amazingly terrible dev choices marring an otherwise fantastic game. But... Consider the amazing strategy of removing the opportunity to obtain some valuable non-transferable advantage like the Guise of the Deceiver or the option of binding yourself in the firepot room, but not removing the advantage(s) from the characters who have them, and then whining about players selling accounts. Wow. Just wow. It is very difficult to find words to describe the astonishing lack of awareness of common and easily predictable human behavior presented there: "Hey guys, let's provide an overwhelming enticement for players to do something we don't want them to do but can't really prevent them from doing. And then let's get up on our high horse and bitch about it when they do it! Yeah!" All faithfully reproduced here, including the hand-wringing and moralizing by the devs, :becauseitsclassic:. | ||
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#10
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![]() [QUOTE=kaev;986974 Consider the amazing strategy of removing the opportunity to obtain some valuable non-transferable advantage like the Guise of the Deceiver or the option of binding yourself in the firepot room, but not removing the advantage(s) from the characters who have them, and then whining about players selling accounts. Wow. Just wow. It is very difficult to find words to describe the astonishing lack of awareness of common and easily predictable human behavior presented there:QUOTE]
Yeah, nobody seems to bitch about that being " Not Classic" that has them. This is a smart person. [You must be logged in to view images. Log in or Register.] | ||
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