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Old 03-06-2013, 09:05 AM
Smedy Smedy is offline
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Default POP dropping by the day since xp decrease

Might want to enable the 1-50 xp bonus again dogs, shit just dropping by the minute on red99, eurotime looks to be down from 70 regular to about 35, sad times ahead when 80% of the pop is in nihilum.
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Old 03-06-2013, 09:15 AM
Loli Pops Loli Pops is offline
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  #3  
Old 03-06-2013, 09:16 AM
Feniggles Feniggles is offline
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xp so slow [You must be logged in to view images. Log in or Register.]
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Old 03-06-2013, 10:01 AM
Tumdumm Tumdumm is offline
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i wanna play on 8 person box again tbh
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Old 03-06-2013, 10:21 AM
Topdog Topdog is offline
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The argument to not increase XP by GM's is that it will be "too easy". This is a false statement, let me tell you why.

Increased XP = Less time spent killing mobs to get 60 = Easier game.

The above is true, if you're applying blue logic to your calculations.

Here's the same algorithm using red logic.

Increase XP = Less time spent killing mobs to get 60 = More people want to play = More PVP = Harder to XP + Exp death in PVP = Harder game.

You can clearly see my calculations are correct and i'm motherfucking einstein up in this bitch, now please......

Increase the XP
  #6  
Old 03-06-2013, 10:33 AM
compulsion compulsion is offline
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Just like in WoW, population increases after "expansions" (epic patch) are common as the lurkers come back to see if the game has improved. And when they find out that its the same old shit, they leave again.

But if welfare legacy items pinata'd out after events are more your thing than old school, red server PvP, by all means, enjoy your experience here.
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Old 03-06-2013, 10:50 AM
HippoNipple HippoNipple is offline
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Quote:
Originally Posted by compulsion [You must be logged in to view images. Log in or Register.]
Just like in WoW, population increases after "expansions" (epic patch) are common as the lurkers come back to see if the game has improved. And when they find out that its the same old shit, they leave again.

But if welfare legacy items pinata'd out after events are more your thing than old school, red server PvP, by all means, enjoy your experience here.
I would be fine with red classic rules. This shit isn't classic. You lose exp on pvp death and the pvp range is 8 levels.
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Old 03-07-2013, 09:56 AM
Tradesonred Tradesonred is offline
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Quote:
Originally Posted by compulsion [You must be logged in to view images. Log in or Register.]
Just like in WoW, population increases after "expansions" (epic patch) are common as the lurkers come back to see if the game has improved. And when they find out that its the same old shit, they leave again.

But if welfare legacy items pinata'd out after events are more your thing than old school, red server PvP, by all means, enjoy your experience here.
That would make sense if the pop increased alot after the content patch. In fact, box got revived weeks before that, which is why i came back from a 1-2 month hiatus.

I quit this time (its not a hard quit though, might come back) for various reasons, but yes the slow ass xp is one reason. The devs just dont get how to run a pvp box. Im getting tendonitis typing this shit down for a year now.

Slow ass xp wouldnt matter if there was no xp loss in pvp, cuz then you could just enjoy the ride up with large doses of pvp.

Or, boost xp, which was the next best option, which is gone.

PS: Put Dullah on ignore, youll enjoy the forums more.
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Old 03-06-2013, 11:32 AM
Shrubwise Shrubwise is offline
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Quote:
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i wanna play on 8 person box again tbh
  #10  
Old 03-06-2013, 10:26 AM
Swish Swish is offline
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PvP doesn't start properly until the 50s, so why not slow down (or stop) the people wanting to get there? Makes perfect sense right?

Maybe the idea is to kill the server to wipe it and put PvP teams or something up instead. Hard work for anyone wanting to level at the moment, few groups in the 20s-30s at least. Some are probably giving up and sticking to blue. Nice for blue...
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