Quote:
Originally Posted by Kergan
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This happened like 3-4 months ago. Nobody jumped ship. We actually gained a lot of recruits that are now geared to the tits (like Ksah) because they fought the good fight and won.
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Let me guess, you fought some 50v50 fights (giving you the benefit of the doubt here, it was probably vs less), you lost a few single raid spawns, you "woke up" the rest of your memberbase, Nizzar started cracking the whip, and you maintained your monopoly status. And as I described, you were able to recruit more players? You don't say.
Quote:
Originally Posted by Kergan
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The reason nobody has toppled Nihilum permanently isn't because there hasn't been forces capable in the past, it's because nobody had the endurance to keep pushing.
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Maybe that's the case, but that doesn't have anything to do with my points. I have no vested interest in whose at the top. What I'm arguing is that how no variance structures the server dynamics, a monopoly will always be the end result. There may be times of unrest from a secondary guild, but the monopoly will almost always survive because of the huge advantages ingrained in the system.
Quote:
Originally Posted by Kergan
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You want to keep blaming us, but in reality we're nowhere near the size of a typical top guild on an EQ live server. Even blue there are probably 5 guilds with twice as many people as us. In order to continue to have success raiding into Velious we need this many people, if not more. 50 man raids are the standard in that expansion, not overkill.
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Yeah, I'm not blaming you, or the guild. I've said this for over 2 years. I don't even know who you are, in my mind you're just Nilbot #23382, a nobody. The fault is from the staff who don't understand the impact of rules on the server because they didn't come from PVP servers or were pvpers. We have almost 3 years of data on this ruleset, it is broken without a doubt.
To your point about guild numbers, I don't know what to tell you man. When you roll with 90% of the high level population for the majority of the past 2 years, you can't really expect more players. You haven't been around long enough, but the guild has churned through at least 500 players. That's what happens when the server gives all the power to monopolize every raid target in a single afternoon of raiding. The hardest part in the process is the first recruitment, if you can hit the appropriate number of players / players on the entire server, you win until you stop caring. Nizzar still cares, so you stay on top.
Quote:
Originally Posted by Kergan
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If you guys want 10x 20 man guilds duking it out you're playing on the wrong server at the wrong time and the wrong game.
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This is only true because it's still no variance, if it was variance this would change. You can't field a raid force of 50 players for single spawns of unwanted raid targets at 4am on a weekday. You will have to start prioritizing mobs so you don't burn out members, other guilds will pop up and fight over them. Players will have a choice in who they want to fight for because smaller guilds can now make (some) progress. It's an entire chain effect of things that happen months down the line.