![]() |
|
|
|
#1
|
||||
|
ok one more post
Quote:
Well what I want, are for these fights to matter. People should have to think about why they're getting into fights, and if the risks involved are worth fighting anyway. There's more opportunity for roleplay this way, and it's simply more realistic. Realism is a good thing, and it's something I've found every other mmo in existence to be lacking. EQ was the happy exception.
__________________
“Smile, breathe, and go slowly.”
![]() | |||
|
|
||||
|
#2
|
||||
|
Quote:
guess ur right
__________________
Griefer of Greenie, 1999-2003
PvP Champ, 2003-2005 Senior Vice President, <PvP Champs> 2006-Present | |||
|
|
||||
|
#3
|
||||
|
Quote:
It's an escalation of pvp. If everyone leaves/logs after a fight how is that better? | |||
|
|
||||
|
#4
|
||||
|
Quote:
__________________
Griefer of Greenie, 1999-2003
PvP Champ, 2003-2005 Senior Vice President, <PvP Champs> 2006-Present | |||
|
|
||||
|
#5
|
|||
|
I sure hope Rogean and Null and the rest take a look at this thread, Im sure they can see where we are going with this, and give it a hard thought.
| ||
|
|
|||
|
#6
|
|||
|
didn't read thread.
but the only reason for exp loss in my mind is bind rushing. it is enough of a loss to be killed, ported to bind naked, and lose the pve you were battling over. if there is an alternative to prevent bind rushing (ex: can't enter the zone you died in in for the next 30 minutes (and i mean, SERVER CONTROLLED, no exceptions - unless rezed) that is also a good solution. | ||
|
|
|||
|
#7
|
||||
|
Quote:
To me when i thought bind rushing, i had in mind some high lvl chanter sitting on a multiple caster bind clarity'ing a bunch of casters who got right back to fukn people up... youre talkin about a single guy zoning in to where his corpse is? Holy blue pvp server Batman! | |||
|
Last edited by oldfish; 11-06-2011 at 04:46 AM..
|
|
|||
|
#8
|
|||
|
actually. i just thought of that shit on the spot, and think it's a damn good solution to the "zone control" pvp aspect. if you get killed in a zone - perhaps only a RAID zone - you CANNOT enter it for the next 60 minutes. seems like the perfect answer to bind rush for me.
maybe 20 minutes for non-raid zones. DO IT ROGEAN DO IT. | ||
|
|
|||
|
#9
|
|||
|
FOR SRS
| ||
|
|
|||
|
#10
|
|||
|
to be honest.. if it's "bind rush till you log off" pvp, then guilds will just zerg chain bind rush till the other side has to log off. which is kinda gay.
it's happened on vztz, i think knuckle was actually a GM at the time, he can tell you about one particular incident which lasted approximately 5 hours. bind in everfrost, rush perma, get killed, repeat | ||
|
|
|||
![]() |
|
|