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#61
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ok one more post
Quote:
Well what I want, are for these fights to matter. People should have to think about why they're getting into fights, and if the risks involved are worth fighting anyway. There's more opportunity for roleplay this way, and it's simply more realistic. Realism is a good thing, and it's something I've found every other mmo in existence to be lacking. EQ was the happy exception.
__________________
“Smile, breathe, and go slowly.”
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#62
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Quote:
guess ur right
__________________
Griefer of Greenie, 1999-2003
PvP Champ, 2003-2005 Senior Vice President, <PvP Champs> 2006-Present | |||
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#63
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I thought RZ peoples were hardcore.
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#64
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I sure hope Rogean and Null and the rest take a look at this thread, Im sure they can see where we are going with this, and give it a hard thought.
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#65
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Quote:
sz stands the test as the server with manly men imo
__________________
Griefer of Greenie, 1999-2003
PvP Champ, 2003-2005 Senior Vice President, <PvP Champs> 2006-Present | |||
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#67
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Quote:
It's an escalation of pvp. If everyone leaves/logs after a fight how is that better? | |||
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#68
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Quote:
__________________
Griefer of Greenie, 1999-2003
PvP Champ, 2003-2005 Senior Vice President, <PvP Champs> 2006-Present | |||
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#69
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Sure seems like the majority of you never played RZ. I don't doubt it, I mean, it was 12 years ago. But let me tell you something about it as someone who played RZ on day 1 - it wasn't red. Not even in the slightest. PKs were frowned upon. Don't get me wrong, PvP happened, especially in my guild which was basically formed up of a bunch of old UO players.
But the beauty of RZ was that it had a community of blue, red, purple, and pink. Stop trying to make it something it wasn't. It's not a first person shooter. It's the same old game with PvP turned /on, that's it. Play it how you want. | ||
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#70
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didn't read thread.
but the only reason for exp loss in my mind is bind rushing. it is enough of a loss to be killed, ported to bind naked, and lose the pve you were battling over. if there is an alternative to prevent bind rushing (ex: can't enter the zone you died in in for the next 30 minutes (and i mean, SERVER CONTROLLED, no exceptions - unless rezed) that is also a good solution. | ||
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