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View Poll Results: Add nameplates to Skel illu?
yes 70 72.92%
no 26 27.08%
Voters: 96. You may not vote on this poll

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  #61  
Old 10-26-2014, 12:16 AM
quido quido is offline
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This isn't a fucking democracy.
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  #62  
Old 10-26-2014, 12:40 AM
Potus Potus is offline
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Will Lich still hide my sacred nameplate?
  #63  
Old 10-26-2014, 03:39 AM
Kergan Kergan is offline
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Quote:
Originally Posted by Stasis01 [You must be logged in to view images. Log in or Register.]
I see a lot of support from both guilds, including Gong Letsjoe and other core Holo ppl.

Some Nihi core people agree although most don't post but I'm pretty sure Thrilla agreed.
If Thrilla agrees I 100% agree, doesn't matter what it is. Don't even need to hear the question.
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  #64  
Old 10-26-2014, 03:42 AM
Bazia Bazia is offline
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Nameplate nerf would kinda screw ENCs skele illusion tho tbh

We need the extra help to survive with our 800 base hp at 60 [You must be logged in to view images. Log in or Register.]
  #65  
Old 10-26-2014, 04:41 AM
Smedy Smedy is offline
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just nerfing aon would be a solution as long there's no equal item in velious that turns you into a skelly, there's really no issue if only enchanters and necros are skel form
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  #66  
Old 10-26-2014, 09:55 AM
Stasis01 Stasis01 is offline
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Quote:
Originally Posted by Gongshow [You must be logged in to view images. Log in or Register.]
I've wanted nameplates for AON's for as long as this server existed - still do.

It has nothing to do with what side I am on or even if I'm currently active - it has everything to do with taking melee/stick/joust skill out of the game and out of mass PVP. One could argue that it promotes mass dispelling and using other methods to track targets, and it does - and people use these methods currently. In the end, however, I feel it is way more beneficial to just add the nameplates so that the fast paced fighting/assisting/target calling/etc. can remain the dominant quality of PVP. If you don't have a target key for every target on the opposition, mass PVP can turn into stopping for a second to type /target XXX, then waiting for dispells or some visual cue spam. It's pretty lame actually, just like classic golem wands, gate pots, TStaffs, etc.

There have been enough changes to server where the "it's not classic" argument really doesn't hold up. Sometimes changes are needed for the betterment of the server regardless of if they screw up the nostalgia for the 7 masochists that actually enjoy the design flaws of classic EQ.

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Originally Posted by Slathar [You must be logged in to view images. Log in or Register.]
Agree. It's dumb. Have always advocated for this. And I benefit most from this being kept the way it is; I'm an average at best melee who gets targeted. This helps me survive way longer than I should.

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Originally Posted by Weta [You must be logged in to view images. Log in or Register.]
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Originally Posted by fiegi 8.0 [You must be logged in to view images. Log in or Register.]
AON so powerful allows the fodder players not to target you.

in a way it extends the skill gap (which is extremly low) between the good players and garbage players.

should throw nameplates on tho i agree

Quote:
Originally Posted by Zalaerian [You must be logged in to view images. Log in or Register.]
Needs nameplates. As an enchanter, shrunk in skel form, I've been targeted like once in the last 8 months.
  #67  
Old 10-26-2014, 09:55 AM
Stasis01 Stasis01 is offline
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Some good parts of last AON thread.
  #68  
Old 10-26-2014, 11:55 AM
Mac Drettj Mac Drettj is offline
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