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AoN nameplates + Question to Staff
It seems like there is an overwhelming amount of bipartisan support towards the removal of AoN nameplates. The skeleton illusion can turn a shit player with no sense of awareness, positioning skills, or common sense... into a god.
In addition to that, there's far too many AoN's on the server. Please provide us with a systematic approach that we can take towards getting you guys to take up the discussion of removing this ridiculous game ruining feature. |
voted no because this is a CLASSIC everquest pvp server
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voted no cuz it is a perk of having an AoN
make hotkeys for players - there are multiple hotkey bars allowed |
Voted no because this is going to matter as much as the last time this was brought up.
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Definitely is an overpowered item, while the most geared neckbeard type players run around with near PVP immunity mowing down all the weaker targets or fully dispelled non aon targets.
I didn't realize how OP it was till I used one in KC and was basically immune to melee dmg. Just is too overpowered and gay feeling if you ask me - now that there are 12+ a fight yuck. |
If there are too many AoN. Delete all of Azrael's. 75% of the AoN's got banned or are playing archeage / retired. After Azrael deletion of AoN's will only be 5-7 active players with one. /problemsolved.
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every pvp loss causes new nonclassic threads to spring up
its like throwing manure down on a bunch of shitty ass dandelions manure shitty ass dandelions pun intended |
Voted no.
But wouldn't complain if it was removed its so op. Classic is Classic. Just hate how OP it is in mass pvp. |
How the hell are there so many AON's on red whose curbing the droprate. In like 70-85 CT kills here I've seen like 2 drop. Bizarre.
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Quote:
at times we've away from classic even if some don't want to realize it, and it was an improvement to gameplay. |
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