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#2
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I think you missed the point of my post Swyft
think about it this way: 1/50 players of 25 PvE servers at 2k pop a night (~50k people, probably more according to wikipedia) play blue (1k people) 1/50 of the PvP server players @ 4-5 servers, 2-3k pop (10-12k total since you say the PvP servers were more populated) play red (this adds up to ~150-250 people) pt being that the numbers on both servers are proportionate (to some degree) in reference to the live server quantity from which they came (even if the numbers aren't the same assuming the quantity of servers for PvP and PvE was about 5:1 this seems accurate) (of course you could argue these numbers were made up (cz they were), or that variables such as getting a job/family/griefed off the server/began post-velious etc etc. weren't accounted for) Its not a criticism to red but more to show that it is operating at about the same level as blue, on its own terms/within its own community also, back on topic: I don't think the level range is the straw that's breaking the camel's back here when we talk population
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Freddi
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Last edited by Laugher; 08-30-2014 at 04:56 PM..
Reason: clarity
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#3
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Just increase exp rate and everyone can be in the same pvp range a lot sooner and help contest raid bosses.
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#4
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I miss 8 lvl range but it was a little griefy for non hardcores.
Servers healthier with 4. | ||
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#5
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I think I agree that 4 is too small, maybe with the PNP it won't be as bad and without serious hardcore losers like Tune that don't play anymore but there's probably a bunch more than I am unaware of.
Plus with EXP bonus it's not as bad to level so the inconvenience of PVP becomes less of an inconvenience when it isn't fucking pulling teeth to progress towards the good shit. + add boxing, then no one would give a fuck about the level range and would embrace PVP as the PVE grind would essentially be trivial and a by product of the server WHICH IS HOW IT SHOULD BE, and people could port/res/pvp all day long. | ||
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#8
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If they had just made it 5 levels instead of four like I pleaded with them to do, it wouldn't be so painfully carebear.
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#10
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if oor healing is the problem it sounds like something else needs to be fixed and not the level range
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