Project 1999

Project 1999 (/forums/index.php)
-   Red Server Chat (/forums/forumdisplay.php?f=54)
-   -   +/- 4 levels is too restrictive (/forums/showthread.php?t=163589)

Sk00ba5t3v3 08-29-2014 11:05 PM

+/- 4 levels is too restrictive
 
I heard Sirken talking on his livestream about wanting to keep new players on the server and one of the solutions was to decrease the level range from 8 to 4 levels.

I would call me a "new player" and I can't say how ghey this is. +/- 4 levels is nothing. More often than not half of my group is ever able to engage in fights....this feels like a low pop blue server.

Coming from a "new player" I think your idea, although well intended, was not a solution to the problem.

Hamburgalur 08-30-2014 12:08 AM

That's why exp/leveling should be a lot quicker, only a handful of people playing and everyone is too spread out.

Hamburgalur 08-30-2014 12:13 AM

The journey isn't a static one, it should change with the times. Not enough players to sustain the old ways. Server must adapt.

Hamburgalur 08-30-2014 12:18 AM

<---------- Think it's that way but anyhow, leveling isn't difficult, just tedious.

Potus 08-30-2014 12:20 AM

The fact that a level 55 Cleric can't get hit by a bunch of 60s is pretty fucking ridiculous. I think it should go back to 8.

Dying at 52 to level 60s builds character.

Sk00ba5t3v3 08-30-2014 12:21 AM

I think there could be a hybrid solution. Keep it +/- 4 levels until lvl 30 or 40 then it goes back to +/- 8 lvls

Bazia 08-30-2014 12:22 AM

Quote:

Originally Posted by Sk00ba5t3v3 (Post 1597502)
I think there could be a hybrid solution. Keep it +/- 4 levels until lvl 30 or 40 then it goes back to +/- 8 lvls

that was how it used to work, it scaled as you leveled

Sk00ba5t3v3 08-30-2014 12:23 AM

Then what exactly WAS the problem before?

Potus 08-30-2014 12:34 AM

Quote:

Originally Posted by Sk00ba5t3v3 (Post 1597505)
Then what exactly WAS the problem before?

A couple of level 60s were going around zones and just destroying level 52s in Kunark. People hated it and claimed it ruined the game, but really it was more complicated than that, the server was on a downward trajectory due to broken resists and places like Perma and SolB were free-for-all zones.

Hamburgalur 08-30-2014 12:37 AM

Quote:

Originally Posted by Potus (Post 1597512)
A couple of level 60s were going around zones and just destroying level 52s in Kunark. People hated it and claimed it ruined the game, but really it was more complicated than that, the server was on a downward trajectory due to broken resists and places like Perma and SolB were free-for-all zones.

They still could do that with or without broken resists.


All times are GMT -4. The time now is 07:58 AM.

Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.