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#561
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The argument could be made that it's both, but that would also mean you're weighting the value of that extra mana far differently then versus now, for the purposes of rhetoric. | |||||
Last edited by Ephirith; 10-05-2025 at 05:13 PM..
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#562
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1. In an XP solo/group scenario mana sustain is better, as you aren't meditating back to full mana between kills generally speaking. This means you aren't using a chunk of your max mana. You are also going for long periods of time, so regeneration has plenty of time to operate. 2. In a solo challenge scenario, the fight is often only going to last maybe 5-10 minutes, so sustain is less useful. This is where max mana can be more useful. You are starting at full mana, and you don't have a lot of time to regenerate mana. You also probably can't fear kite anyway, as the mobs are 55+ and summon. 3. In the specific case of Iksar SKs, they don't have access to Blood Ember Clickies at all. This means max mana is more useful for Iksars, as they have less sustain options. I said all of this already in this thread and those quotes.
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Last edited by DeathsSilkyMist; 10-05-2025 at 05:22 PM..
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#563
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Last edited by Ephirith; 10-05-2025 at 05:58 PM..
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#564
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![]() p.s. monk is the superior overall soloist whether you're twinked or not.
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#565
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#566
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![]() I might have missed the nuance of the debate so my apologies in advance.
With a SK, the case for mana comes down to stunt/named kills that summon and can’t be feared. At this point you are likely proccing Avatar off an eye so STR and Dex are capped. Roughly every 18 INT is another drain soul, to a point. For this rather narrow definition of “solo”, a 338 DD and heal is pretty solid stat optimization even if you don’t have Avatar. You could instead have about 18 attack, or 93 hps. It’s really one of the few situations where an erudite or DE might be matched to an ogre or troll. In the extreme situation, an erudite loses Slam, regen, and strength but picks up nearly 700 mana. That’s three extra Drain Souls as a reward for struggling to carry fine steel for 59 levels. Still, most people are going to loot and equip gear that has a variety of stats and there are only so many pieces of gear with preset stats. I wish we could mess with stat sliders…I’d trade agility for damn near anything [You must be logged in to view images. Log in or Register.] . | ||
Last edited by Snaggles; 10-05-2025 at 08:08 PM..
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#567
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![]() [You must be logged in to view images. Log in or Register.]
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https://youtu.be/yZjWT9dj2uI?si=PB8P3Gpq26SJVdXO Lets say we are killing a live mob in HS that needs 3 fears and takes 120 seconds to kill: 1. Fear Boots - 7 seconds cast, 0 mana. 2. Fear Spell - 3.5 second cast, 40 mana. 3. Meditate is 20 mana per tick. 3 casts of Fear is 10.5 seconds of cast time + 6 ticks (36 seconds) of med time. That is 46.5 seconds per kill. 5 casts of Fear Boots (Let's say 2 were interrupted) is 35 seconds per kill. 35 seconds (Fear Boots) is faster than 46.5 seconds (Fear Spell) when you look at both cast time and recovery. My video already shows that I can maintain my HP with worn regen and Epic Procs, so a bit of extra HP lost during fear casts isn't a big deal. I am not including standing mana regen, as both scenarios get the same amount of mana from standing mana regen. Quote:
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In solo/group xp scenarios, max mana is the way to increase the time between med breaks if you don't have easy access to cheap sustain items like blood ember clickies. Since Iksars don't have Blood Ember clickies, max mana is basically their only option until raid gear. Iksars can still get Soul Defiler and Flowing Thought, but Soul Defiler in particular is expensive and rare.
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Last edited by DeathsSilkyMist; 10-05-2025 at 08:21 PM..
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#568
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You don't have to agree with me, but you should at least agree with yourself. Don't forget, compared to max mana, any option that increases your character's output is an indirect form of sustain. Quote:
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Last edited by Ephirith; 10-05-2025 at 09:54 PM..
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#569
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Why do you think I am pushing for using clickies instead of max mana for solo/group XP scenarios lol? Did you miss the entire conversation? With all this being said, some people play Iksar SKs anyway. I'm not going to tell them to reroll their characters if they ask for advice. If you play an Iksar, your two choices for more mana to play with between med breaks is more max mana, or raid items. That is the reason why Iksars would favor max mana more. They don't have a choice before raid items.
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Last edited by DeathsSilkyMist; 10-05-2025 at 10:30 PM..
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#570
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