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#1
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Recharging:
If you are not against this in some form, you are crazy. We, Holocaust, are going to utilize the current iteration to the fullest extent possible. For brevity, it means we are going to destroy you in every encounter because our members will have all available clickies and the plat to recharge them as needed. We're also huge advocates of CHANGING the current form of recharging, or removing it entirely. Again, we (much like many of you) can see where pvp fights are headed if it's not changed. | ||
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#2
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Quote:
Its not so difficult when you know what to do and the guild works together for PVP dominance. | |||
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#3
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Quote:
__________________
Mitic<Transatlantic Nihilum> | |||
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#4
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Quote:
Soulfire's fine. Drain soul, shock of swords and conflag wands are pretty rare and you need to get two of them to drop. I recharged conflag wands on live (full one on an alt, main one on me) and on a no drop server, a sunstrike + a wand dump was enough to kill really anything. An ice comet + wand dump would be really brutal too, almost definitely a kill on a lower resistance target. I'd see these as a nice thing to have. By the time a group has 2 wands (btw you have to have 2 people involved they're lore), resist gear should be pretty abundant. That said, I'm still in favor of fixing item recharges on vendors. | |||
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#5
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Quote:
Seems pretty obvious you didn't play during the live era. Soulfires are absolutely worth using in pvp encounters. Pandemonium used them to win a best of the best tournament against people who had them severely out geared. Furthermore Golem wands are going to be recharged like fucking crazy, which is personally my biggest problem with item recharging on a pvp server. A soulfire still takes a lot of effort, a golem wand does not and can completely and easily change the outcome of a pvp encounter. The nuke wands are a big deal as well especially since they are practically a common drop and you'll only need you and a pal to have them for the rest of your play time. If item recharging is left in everyone will be forced to do it in order to stay competitive and the game will devolve into a contest of how many instant cast clickies you have. | |||
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#6
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Why are there no dev responses on these remaining issues. I am starting to get worried.
Top issues by far atm are. -AC mitigation does nothing in pvp. -Recharging insta click items is freaking broken for any casual player. -Guards still do not assist in pvp fights allowing grief of newbies in towns. -Stuns land way too often. Null, Nillbog, Emp Rogean, Amelinda, anyone got anything on a fix? | ||
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#7
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Quote:
Recharging instant clickers is something good for casuals cause all hardcores will farm the items 500x times if recharging don't work and will have them anyway, Guard assist they are also already working on and have said so 100 times on the forums already, Stuns landing to often? What stuns are landing to often? Cause it's definitely not Wizard stuns cause they aint landing for shit, costing shitloads of mana and doesnt last for shit. | |||
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#8
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Salty for president, make me a general of the fish bro.
__________________
Terpuntine of the Nexus <Iron Tower> <Zephyros> - Vallon Zek
Constantine Pyrokinetic Quote:
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#9
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Thank you everyone for shitting up my thread <3
__________________
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#10
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like i said salty is hilarious and i hope he stays un banned
the characters on this forum are more awesome , i luv em all | ||
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