Project 1999

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-   -   Top Issue Before Release (/forums/showthread.php?t=53945)

Knuckle 11-08-2011 04:00 PM

Top Issue Before Release
 
With the increased power of Casters against high resist opponents it is critical to have AC properly increase mitigation before release. Right now the pure melee classes which are arguably the weakest classes in classic, are now even weaker than what live was like because AC does not provide increased mitigation. This is going to make leveling even more challenging, and makes them far weaker than they should be in PVP combat because they will suffer the same damage as a cloth class from pets or melee classes.

I don't particularly care to argue about built in hit rates for archetypes, I'm aware it is harder for a caster to hit a melee than vice versa, but a skeleton pet will hit a warrior as hard as a caster regardless of their gear.

Give us some incentive to strategize our gear for different PVP/PVE encounters as a melee, on live players would keep a set of high AC gear for pvp against melee opponents.

Sprinkle 11-08-2011 04:01 PM

top issues before release were : Release date

half the people originally here are gone due to slow progress

should not have even been announced till november at the rate they worked on it , would have been a great secret

Nirgon 11-08-2011 04:04 PM

Top issues:
AC in PvP
Guard/faction assist
Blind/stun/root/snare


All that's left I think?

Lulz Sect 11-08-2011 04:07 PM

http://i.imgur.com/QhaYI.pngsrs bs

juicedsixfo 11-08-2011 04:08 PM

Great thread. There's probably only 5 of us who plan on rolling Warrior, which is why this probably isn't getting as much attention as it should, but we'd appreciate knowing what the word is on AC mitigation status – as it's currently completely not working.

Avoidance seems to be working properly though. Is it possible to see a break down, similar to how Null posted the resist table, on how Agility and Defensive skill play into chances to miss, parry, dodge, and riposte?

stonetz 11-08-2011 04:13 PM

I think the melee AC / mitigation etc can be fixed on the fly without being a huge deal where blind landing a lot / root / snare removing SoW is going to affect everyone.

I'd say fix those and then tune melee as we go because it affects a lot less people, but do it quick because it sucks =)

Nirgon 11-08-2011 04:15 PM

Defense skill should also be having a hand aside from AC.

juicedsixfo 11-08-2011 04:16 PM

Quote:

Originally Posted by stonetz (Post 458453)
I think the melee AC / mitigation etc can be fixed on the fly without being a huge deal where blind landing a lot / root / snare removing SoW is going to affect everyone.

I'd say fix those and then tune melee as we go because it affects a lot less people, but do it quick because it sucks =)

Melee wants to know before pumping 25 AGI into a wood elf warrior, versus going traditional AC meat tank

Sprinkle 11-08-2011 04:21 PM

something not working on p99? NOWAI !

even on blue they shouldnt even be at kunark so much is broken

roll out velious wohoo

Lovely 11-08-2011 04:32 PM

<----- Caster and first one to bring up the AC issue! Hero indeed.


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