Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

Closed Thread
 
Thread Tools Display Modes
  #41  
Old 03-05-2017, 09:01 PM
Ikon Ikon is offline
Sarnak


Join Date: Nov 2016
Posts: 240
Default

Quote:
Originally Posted by Connecticut [You must be logged in to view images. Log in or Register.]
Nothing suggested in this thread is going to be classic.

Buy socks or learn to accept you can't get the fattest loots in the game without them.
Not true. Proper implementation of the classic PnP required players to share spawns. This PnP policy was implemented in 2000, to paraphrase Gordon Wrinns announcement it was to address "some players are being arseholes and believe they can monopolize spawns and even entire zones".

The PnP policy encouraged rotations by declaring that any mob whether exp or raid must be shared by players working out between themselves how to share spawns. In the event that players refused to share a gm or guide could be summoned and make them share. If it was raid targets guilds who refused to share could be warned and if they continued to violate the policy the guild could be disbanded.

Before anyone replies that they don't remember this please read my thread titled monopolizing spawns and remember your memory after 17 years is almost certainly wrong and if you played for a year or two and petitioned once a day everyday while you were playing (extremely unlikely) you would have still only been exposed to a very small % of overall petitions regarding the PnP. In other words your opinion of the PnP enforcement based on your 17 year old memory of the small amount of times you may have invoked or had others invoke PnP means squat.
  #42  
Old 03-05-2017, 09:10 PM
Lhancelot Lhancelot is offline
Planar Protector

Lhancelot's Avatar

Join Date: Jul 2016
Posts: 3,164
Default

Quote:
Originally Posted by Ikon [You must be logged in to view images. Log in or Register.]
This PnP policy was implemented in 2000, to paraphrase Gordon Wrinns announcement it was to address "some players are being arseholes and believe they can monopolize spawns and even entire zones".
He called them "arseholes", we now call them neckbeards.

Nothing has changed in 17 years, people will be people in MMO games: Greedy, selfish, monopolizing neckbeards.

Only difference is Wrinn called them what they were, and here they are insolated and allowed to use words like "being competitive" to cover up the truth of their selfish and toxic behavior.
  #43  
Old 03-05-2017, 09:25 PM
Ikon Ikon is offline
Sarnak


Join Date: Nov 2016
Posts: 240
Default

Quote:
Originally Posted by Lhancelot [You must be logged in to view images. Log in or Register.]
He called them "arseholes", we now call them neckbeards.

Nothing has changed in 17 years, people will be people in MMO games: Greedy, selfish, monopolizing neckbeards.

Only difference is Wrinn called them what they were, and here they are insolated and allowed to use words like "being competitive" to cover up the truth of their selfish and toxic behavior.
Yeah. There were a lot of angry people in my thread who felt threatened by my bringing up the classic PnP. Wonder who they were lol.

The PnP wasn't perfect and Gordon acknowledged that a year after implementation but it did work because it scared players into cooperating - they had a choice of corpsing that item and continuing to camp and then risking a GM showing up and despawning the corpses and giving away their camp or worse refusing to allow the guy waiting a place in line and a guide showing up and forcing them to alternate spawns which might give the guy their next rare item.

Given that most players would choose to take all the phs and give the camp up when they got the item.

Corpses also only lasted 24 hours if you were online with any character not the 7 days we currently have.
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 12:38 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.