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-   -   How would you solve poop-socked epic/quest mobs (/forums/showthread.php?t=267270)

Tetsuo 03-02-2017 01:50 PM

How would you solve poop-socked epic/quest mobs
 
Considering how populated the server is at end game and how poop-socked many mobs are for their drops quest related or not
(example I know a few people who payed over 100k for an MQ, and another who saved up a quarter of a million plat for a single quest piece because there would be no another way for them to get it)

I want to know what you would think a good solution to this would be if any to the congestion at end game.

I would like more triggered mobs like VSR that only drop quest pieces (not classic but neither is the length of our timeline)

However another suggestion which I find as a bandaid comes from Patrick
https://www.youtube.com/watch?v=ubePTrs2VJc
and push all the poopsockers somewhere else = )coughraid servercough

maskedmelon 03-02-2017 01:57 PM

create vendors that sell a variety of lore based (Dispatch Orders, a Lover's Note, a Book of Interest, etc.) items to summon the epic mobs.

The items could be sold by one or more vendors for a hefty sum. They could be lazily implemented on one vendor for ease of use, or incorporated as alternative subquests.

All of the key components would cost like 25k or something.

It'd help drain plat out of the economy and allow people to complete their quests while demanding the also complete the content.

Connecticut 03-02-2017 02:00 PM

Nothing suggested in this thread is going to be classic.

Buy socks or learn to accept you can't get the fattest loots in the game without them.

loramin 03-02-2017 02:26 PM

Quote:

Originally Posted by Connecticut (Post 2479280)
Nothing suggested in this thread is going to be classic

Not true.

It's really not a question of "classic" or "not classic", it's a question of "classic environment" vs. "classic ruleset". Using socks (by which I really mean the P99 raid scene) is definitely not part of the classic Everquest environment. No one remembers raiding back in '99 being the same as P99 raiding. However it is the natural result of the P99 team's implementation of the classic ('99) ruleset.

I'd argue that suggestions in this thread are about making P99 more classic ... in the environmental sense (ie. people literally want raiding to be closer to what it was in the classic era). But given that the P99 team has been very clear about their desire to have a classic ruleset over a classic environment, I also don't see socks going away anytime soon.

myriverse 03-02-2017 02:40 PM

A pooped sock never boils.

welly321 03-02-2017 02:40 PM

Quote:

Originally Posted by myriverse (Post 2479301)
A pooped sock never boils.

a boiled poop always smells

Spyder73 03-02-2017 03:20 PM

Completely remove multi questing and a lot of problems go away

ZiggyTheMuss 03-02-2017 03:28 PM

Quote:

Originally Posted by welly321 (Post 2479302)
a boiled poop always smells

Sauté with minced garlic and olive oil instead. Mmmmmm!

dafier 03-02-2017 03:39 PM

Quote:

Originally Posted by Spyder73 (Post 2479326)
Completely remove multi questing and a lot of problems go away

I agree but I don't think it's a viable solution. Second blue server. Simple....

Allow 1 IP to connect to either at one time, unless they are given a IP exception.

NegaStoat 03-02-2017 03:41 PM

Code for MQ removed. No MQ possible for any quest, at any time.
Code implemented that clickable items with a restricted class can ONLY be clicked by that class. Only exception to this could be classic Guise to keep people from screaming.
Remove recharging code from vendors by selling full charged item/discharged item/both bought back baloney.
Remove duck cast stop code.

That's what I would really enjoy seeing from the next server. It would be a perfect server if it was a 'hard mode' level 40 cap experience, but that's a pipe dream.

Edit - add GM spot check to EC tunnel sellers for multi-boxing on a semi-random scheduled routine.


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