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#1
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Quote:
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#2
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Well, it's a useless thing to keep discussing. No amount of arguing will ever get the devs to so much as briefly consider your idea. There's simply no chance that they would ever do it; it's not about selling the idea, everyone is obviously strongly opposed to it. It's a bit silly to keep fighting for a change that's absolutely impossible.
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#3
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Personally I think this idea will be poorly received on a Classic server - the players are here for one reason, a Classic experience.
Now, if you wanted to make a custom server with death penalties, CRs, complex quests, new zone layouts IN THE CLASSIC STYLE (ie hard!) I'd play there.... but not here. Regards, Mg
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#4
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Great idea for a new server. I'd play there just to experience "classic content" mixed up.
I default to google when I am doing a quest. On a server like that I would actually have to figure out what to do, how to encounter, what to say to quest NPC's. Sounds like a whole new game with classic characters, models and content. Would be even better if quest NPC's, mobs, drops and encounters all changed for those quests too. Instead of saying "ABC" you must say "ABC". Instead of getting a "vial of..." you now need "this and that". Instead of a mob being on a 7 day timer its now 9.5 days and pops in a diff zone. Otherwise, that dungeon crawl would be done in a week and every mob will have been figured out ;-) Cool idea, wouldn't fly on this server. Put together a dev team, save some money for hosting, do all of the "mixing up" and put that server up! | ||
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Last edited by jarooneh; 09-08-2010 at 11:51 PM..
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#5
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The idea is awesome...to me who has been on this server for a month or two. But not to someone new to the server who wants to relive classic; if the loot tables are all switched around; that'd deter some folks from coming / staying.
Love the idea, though. | ||
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#6
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Sounds like somebody is having Ranger Regret in a hell level (45?) and is tired of never finding Frenzy open for that overpriced FBSS.
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#7
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Even if the majority of people accepted your idea and the devs agreed to implement it, the only way it could work is if you shuffled the loot tables around way more frequently than you're suggesting. I'm talking like every week at most. Otherwise you're merely shuffling camps from one zone to another. As soon as word gets out where the FBSS is now dropping everyone camping it now will move to the new zone. Secrets are just not kept very well in EQ, never have been.
The only things I'd like to see changed from classic to P99 are the ones where the original devs admitted were mistakes in the first place. 40% xp penalty in hybrids. Hell levels. Alchemy not working ...oh wait. That and increasing the xp bonus for grouping. | ||
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#8
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+1 for getting rid of hybrid exp penalty, balancing classes, and increasing group xp bonus.
other ideas are pretty meh sauce | ||
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#9
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They resist you yaeger (and so do I) because we want the original game. I fully understand your point about the feeling, but that is not the purpose of this server and it will not be.
And... none of us will fully get that feeling again. That feeling comes from your first MMO. At least, that's what I have come to believe over the years. It's like virginity... you can't lose it twice.
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Lagaidh Smif
Proud Paladin of the Rathe | ||
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#10
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I'll give you some constructive criticism. First of all, it would take all of 10 seconds to discover a new loot drop location. We have phones, message boards, IM, text messages, voice chat. It doesn't solve the problem of everyone knowing where everything is, it just causes a minor annoyance and delay.
Second, anybody who attempts to balance classes is going to bite off more than they can chew. As soon as one change is implemented, other classes would be bitching for changes to be made to their class. What about Rogues? What about Paladins? What about Bards? You can't please everyone, and if you try to the balance will get so FUBAR there will be no turning back.
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Dantes Infernus
57th Level Champion of Rallos Zek "Life's short and hard like a body building elf." | ||
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