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  #1  
Old 01-08-2014, 06:18 PM
Nizzarr Nizzarr is offline
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Why punish the players farming the same content for 3 years? its not like they had a choice, there wasnt anymore new content for them to do.

If they released velious, you "casuals" would have some of the kunark content opened up for all your "casual" raiding.

Unfortunately, theres no velious and all the casuals are 60s with no epics and want epics handed to them.

At this point, instead of doing raid rules that ruins the community, they should have put in the epics changes from march 2001 and let the casual scums get welfare epics.

Then nobody would cry about not getting raid mobs.

I wish you all many gold plated costanzas and dragonbone bracelets in your future.
  #2  
Old 01-08-2014, 06:23 PM
Droog007 Droog007 is offline
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Quote:
Originally Posted by Nizzarr [You must be logged in to view images. Log in or Register.]
Why punish the players farming the same content for 3 years?
What else can you do with insolent children who've been asked and asked and asked again to figure out how to stop being sucktwats?


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Originally Posted by Nizzarr [You must be logged in to view images. Log in or Register.]
its not like they had a choice, there wasnt anymore new content for them to do.
Nope - no choice whatsoever. None. Zip. Nada.
  #3  
Old 01-08-2014, 06:43 PM
Kristian Kristian is offline
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Quote:
Originally Posted by Nizzarr [You must be logged in to view images. Log in or Register.]
Why punish the players farming the same content for 3 years? its not like they had a choice, there wasnt anymore new content for them to do.

If they released velious, you "casuals" would have some of the kunark content opened up for all your "casual" raiding.

Unfortunately, theres no velious and all the casuals are 60s with no epics and want epics handed to them.

At this point, instead of doing raid rules that ruins the community, they should have put in the epics changes from march 2001 and let the casual scums get welfare epics.

Then nobody would cry about not getting raid mobs.

I wish you all many gold plated costanzas and dragonbone bracelets in your future.
They didn't have a choice indefinitely farming the same mobs they no longer needed loot for, just to keep them from everyone else right? They were forced at gunpoint? At this point, they are trying to implement raid rules that the community wants instead of continuing to suffer through the unplayable end-game that existed before server staff forced dialogue. You need to re-evaluate who is doing the ruining around here, it's definitely not casuals or server staff.
  #4  
Old 01-08-2014, 06:55 PM
Clark Clark is offline
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Quote:
Originally Posted by Nizzarr [You must be logged in to view images. Log in or Register.]
Then nobody would cry about not getting raid mobs.

I wish you all many gold plated costanzas and dragonbone bracelets in your future.
lol
  #5  
Old 01-08-2014, 06:21 PM
Castigate Castigate is offline
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Originally Posted by karekiz [You must be logged in to view images. Log in or Register.]
Can't we just go back to the way things were? TMO deserves any kill they can camp for. Isn't that classic?

A lot of people ruining classic with all this. It was fine for years, it will be fine still. It was all made up to de-rail the classic EQ goodness.
1. Denial
2. Anger
3. Bargaining
4. Depression
5. Acceptance.

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Originally Posted by Rogean [You must be logged in to view images. Log in or Register.]
Raid Scene
It continues to be an aggravating realization among CSR staff that 10% of the server population causes 90% of the problems. We are all for competition, but it needs to be fair competition. We are also all here for the same thing, to experience classic Everquest. The same guild monopolizing raid content for 2 years that they might not even need anymore is ridiculous, just to block other guilds from the chance of gearing up to take on the same end game content.

I was thinking to myself the other day and I came to ask myself.. Are we providing this server to give people the arena to compete to such bitter extremes that it has resorted to taking every absolute measure to be victorious, or are we here to provide a classic Everquest experience for everyone to enjoy?

A lot of you make fun of it in your own terms, but it really does come down to fighting over very old content.

Either way, we're tired of the constant bickering, the training, the ninja looting, and all the other bullshit that's going on. So here's what we're going to do.

Starting today and then evaluated when Velious is released the CSR staff will be keeping track of how the raid guilds are treating eachother. If we do not see a significant improvement in the behavior of the raiding guilds and how they treat eachother, Velious will be released without raid content. To be clear, we want an enjoyable raid scene for everyone, not just one or two guilds. This means working together to figure out a compromise when racing for mobs, and working with smaller guilds to let them have a chance at mobs you don't absolutely need for gearing main characters.

Don't think that this means you can continue shitting on each other and just not petition, the staff will still be watching.
What you are hoping for isn't going to come back. You, and many others, need to accept that and move forward from there.
  #6  
Old 01-08-2014, 06:24 PM
Bazia Bazia is offline
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I don't get it this server has already been destroyed by mudflation of plat and overpowered items (like donals).

Just wipe it and relaunch. By the time Velious is done the server will actually be appropriate for it.

Besides letting account sales go on for so long destroyed raiding irreversibly, it's a fact and the only way to fix it is getting rid of the accounts.
  #7  
Old 01-08-2014, 06:29 PM
Spitty Spitty is offline
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Originally Posted by Bazia [You must be logged in to view images. Log in or Register.]
I don't get it
You should have stopped there.

Let me be perfectly clear - if you think that the rest of us regular, nonchalant, could-give-a-shit-about-p99-raiding players deserve to be wiped because the top tier is genetically lacking in the department of figuring simple shit out, you've got another fucking thing coming.
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  #8  
Old 01-08-2014, 06:35 PM
Erati Erati is offline
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One of the most casual paced EQemu possible (3 yrs of Kunark) is full of hardcore attitudes

hmmm
  #9  
Old 01-08-2014, 06:50 PM
Nizzarr Nizzarr is offline
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how much time have you spent in game and how much time did they spend?
  #10  
Old 01-08-2014, 06:53 PM
TanDemain TanDemain is offline
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Originally Posted by Man0warr:
Quote:
THIS SERVER ISN'T CLASSIC - outside of the mobs, loot, and mechanics.

Most servers didn't need a rotation, because there was only ever 1-3 guilds that ever had the capability to kill bleeding edge content - everything worked it self out most of the time because there was enough targets to go around.

Servers weren't stuck on Kunark for 3 years.

Servers didn't have 6-8 guilds capable of killing Trakanon.

Server's didn't have the majority of the player base with a max level character, nor was it classic for the top guilds to have alt armies of maxed out twinks camped at every competitive raid mob.

Therefore, a non classic solution is required. There is no way you can disagree with any of my points above.

This. I don't understand why the hardcore guilds can't comprehend these concepts. They use the argument of "Hardcore guilds and competition is classic" but neglect to realize that over the last few years, the classic experience on P99 has become anything but the classic experience (for all the reasons posted above). Their arguments lack this basic reasoning when bringing up the "classic card".

When Velious came out on Live (just over a year from Kunark's release), the hardcore guilds (I was in Vis Maior on Quellious, I know) migrated to the next content while the smaller tighter-knit, casual and family-oriented guilds moved onto the old content (that was boring and useless in regards to loot etc) and smaller raid targets in Velious and Kunark.

I really have to question the motives of the hardcore guilds, but can't fault them either... what else are they to do? If it brings them fun (whatever warped sense of fun killing Trak 200+ times can give you), who are we to say otherwise? The simplest answer, usually being the most opportune, would have to be to release Velious in a timely manner. Kunark was not designed/intended to go on this long, but here we are.
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