![]() |
|
#41
|
||||
|
Quote:
In 6 months when the servers merge those people will be facing 50-70 fully VP geared characters for those same raid mobs, when they will barely have any Trakanon loot. So in the end we get to the same place... | |||
|
|
||||
|
#42
|
||||
|
Quote:
Unfortunately, I know they won't go that far. Which is why this is the best we can realistically get - http://www.project1999.org/forums/sh...d.php?t=120312
__________________
| |||
|
|
||||
|
#43
|
|||||
|
Quote:
Quote:
__________________
Vanzan Somethingwitty - Freelance Phantasmist on R99
| ||||
|
|
|||||
|
#44
|
|||
|
Nobody is going to play on some nerd mental maturbation of a server that is unrecognizable from real EQ. You guys are proposing candyland.
There are already EMU's (like all of them, pretty much) that have "creative" rulesets. Nobody really plays on them. If you couldn't use MQ on a lot of them, practically no one would. You know where the pops are? P99, because it's doing it's best to be like actual EQ.
__________________
| ||
|
Last edited by Weekapaug; 09-04-2013 at 02:10 PM..
|
|
||
|
#45
|
||||
|
Quote:
Any new server based on the existing vanilla EQ PvP rulesets (RZ, VZ/TZ or SZ) will fail very hard. A custom ruleset to address their weaknesses is needed. If you're a "pure classic" fetishist for its own sake, that's your prerogative, but realize you're in the vast minority. Most people would rather have a server that's 99% classic and thrives than one that's 100% classic and a ghost town. And it's extremely disingenuous to compare a server with small, behind the scenes changes to emu's with tons of customized, game-altering changes. | |||
|
|
||||
|
#46
|
||||
|
Quote:
| |||
|
|
||||
|
#47
|
||||
|
Quote:
__________________
| |||
|
|
||||
|
#48
|
||||||
|
Quote:
Quote:
Quote:
Second, what you are proposing isn't 99% classic. You start inventing faction items, and FV hammers and all manner of candyland non-EQ content and it won't even be 75% classic. Third, a server that is "100% classic" being a ghost town is, again, your own conjecture. Nothing more. SZ was an overwhelming success without broad sweeping changes to the game. Which is what you are proposing not, as you say, "behind the scenes" changes. You can keep repeating that over and over if you want, but it doesn't change the fact that you are proposing a cocked up ruleset server, making it just like every other EMU out there that nobody plays on. It's ridiculous. I say again, strict SZ ruleset...no pvp limit after level 6, allow training, with velious content, no item loot and it will be a fantastic server, because SZ was a fantastic server....The problems came with expansions that we won't be getting here. There's no need to cock it up with a bunch of little tweaks and this and that and the other designed to handhold everybody in an effort to avoid griefing. Griefing always happens in PvP, and every little ruleset change you make to prevent it only makes it worse. Leave the game open, and difficult, and allow training and let the players work it out. The only tweak I would consider a good idea, possibly, is allowing evil to pk itself....They nearly put that in on live, but didn't at the last min. And thats a big maybe. That's MY opinion. Not facts, opinion. Based on observing first hand what happened with the actual successful SZ server on live. You are welcome to have yours, but please for all that is holy, stop stating your opinion as fact and making broad sweeping statements that are nothing more than conjecture on your part.
__________________
| |||||
|
|
||||||
|
#49
|
||||
|
Quote:
__________________
Vanzan Somethingwitty - Freelance Phantasmist on R99
| |||
|
|
||||
|
#50
|
|||
|
No point arguing with you. The ruleset I suggested simply corrects the problems with the vanilla SZ ruleset, and the devs have stated they have no interest in simply porting over any of the classic PvP rulesets. They are committed to making a Teams PvP server that can actually be successful at this point in time, and that requires at least a small bit of customization. If you don't think that's a good thing, that's your opinion, and you don't have to play there. Most people aren't so incredibly anal about sticking 100% to classic, however.
You seem to have a fetish for a totally classic experience, so nothing short of a time machine will ever satisfy you. Good luck with that. | ||
|
|
|||
![]() |
|
|