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#1
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Quote:
__________________
[60 High Priest] Uuaellaen (Dark Elf)
[55 Conjurer] Uaellaen (Dark Elf) [24 Rogue] Uaellaenn (Dark Elf) *retired* | |||
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#2
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One thing that has really stood out to me as a bard is the agro of mez and slow/snare. I never remembered having any agro issues with bard songs until we got AE songs (Oops, ae Cantana to soon Loading Please Wait...).
The current agro generated by bard mez is super ridiculous. If I've hit a mob with mez 10 times that sk can chain cast disease cloud or anything else all he wants, it will still be glued to me till death. On the other hand, i can charm a mob multiple times and a tank can sneeze on the mob and take agro instantly. I remember charm generating a lot more agro than that. I'ts almost as if agro for charm and mez have been reversed. One caveat to that is that on very rare occasions a tank will pull agro instantly even if mob has been mesmerized multiple times. Almost like there was a 1% chance of memory wipe on mez. | ||
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#3
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Regardless. it wiped my mp out really fast on multi pulls, but I always, always, tash, mes, root. Root guarantees the tank tanks after breaking mes. | |||
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#4
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Most people got munched just trying to spool up the quad.... | |||
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#5
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#6
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If pets are being changed to fit how things worked in Classic great.
Are you going to do the pet nerfs like live? I think a lot of people would like to know now before they waste anymore time on a class that "might" be ruined for the duration of this server. | ||
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#7
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Nerf them, don't put anything in the patch notes, and let people figure it out on their own? Haynar | |||
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#8
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Paladin's stuns were always super high aggro. I could use stuns and nothing else in classic/kunark/veilous and keep absolute aggro (As long as I was keeping stuns coming in)
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#9
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mage pet's should also proc the sword of rune proc on all mobs, not just elemental.
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