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#31
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Quote:
I don't mind MQing or selling LRs in general when the stuff was going to rot or helping out friends but when you're going to cockblock, like, the entire server out of item(s) just because you decided it was your business now, fuck that shit. Quote:
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#32
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I wonder if they plan to introduce the whole pre-2002 resist system Torven describes, which includes that higher charm break rate. If so, it seems to be a massive and wide ranging change. Is implementing this resist system a blocker for a potential new server? I also wonder how different this thread looks in a world where that system is implemented. Maybe a whole different world. For example my inclination here is to target some of the enchanter excesses, but if their paci line stops working on 51+ mobs and charm gets worse, then maybe monks are the nail that sticks up. | |||
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#33
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It's a provable fact that charm is not meant to last longer than 8 minuets.
Yet its max duration is 22 here.
__________________
I am a highly open and reflective and conscientious individual with moderate to low agreeableness and a moderate level of emotional reactivity/sensitivity.
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#34
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And then there's also channeling to fix which would make another significant difference. It also makes sense to test the changes on green before new server goes live. This is a massive project with far reaching implications. I wouldn't be surprised if they want to fix this before launching a new server. | |||
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