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  #1  
Old 07-01-2011, 04:19 PM
Tewaz Tewaz is offline
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  #2  
Old 07-02-2011, 01:12 AM
Troy Troy is offline
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Why is more people getting to see a fresh EQ server a bad thing?

Some of us missed the 99 launch and the p99 launch.

PLUS p99 has made a lot of non-classic things classic and could do a much closer to 1999 launch today than they did the first time around...
  #3  
Old 07-02-2011, 10:31 AM
binibren binibren is offline
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Quote:
Originally Posted by Troy [You must be logged in to view images. Log in or Register.]
Why is more people getting to see a fresh EQ server a bad thing?
Yes, kind of a head-scratcher to me.
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  #4  
Old 07-02-2011, 10:39 AM
Aadill Aadill is offline
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Because running them concurrent requires extra resources that aren't available.

Not to mention transferring items from one to the other results in massive fluctuations in no-longer-available market items every so often.

Having one server that resets down the road? Yeah that's fine.

Having two separate servers? That's fine if you fund it, assuming anyone would give you the source code (not likely).

Having two servers that interact with each other? That has never been done in the entire history of this game, and there's a reason for it.
  #5  
Old 07-02-2011, 12:11 PM
binibren binibren is offline
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Quote:
Originally Posted by Aadill [You must be logged in to view images. Log in or Register.]
Because running them concurrent requires extra resources that aren't available.
Very valid point. I offered to pitch in for PEQ and I would do the same here. There are also admin resources to consider. But, these 2 items alone might push it beyond feasibility.

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Originally Posted by Aadill [You must be logged in to view images. Log in or Register.]
Not to mention transferring items from one to the other results in massive fluctuations in no-longer-available market items every so often.
Addressed earlier. Constrain items to that which exist on the main line server.

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Originally Posted by Aadill [You must be logged in to view images. Log in or Register.]
Having two servers that interact with each other? That has never been done in the entire history of this game, and there's a reason for it.
They wouldn't interact. At the end of term characters would be copied to the original Project 1999 to live out their lives just all characters do now. It would a DB export/import.
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Last edited by binibren; 07-02-2011 at 12:12 PM.. Reason: typo
  #6  
Old 07-02-2011, 12:33 PM
quellren quellren is offline
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Quote:
Originally Posted by binibren [You must be logged in to view images. Log in or Register.]

Addressed earlier. Constrain items to that which exist on the main line server.
Quote:
Originally Posted by binibren [You must be logged in to view images. Log in or Register.]
They wouldn't interact. At the end of term characters would be copied to the original Project 1999 to live out their lives just all characters do now. It would a DB export/import.
I guess I'm confused, if the 'new' progression will, from day 1, lack items that no longer drop on P99, like Manastone, Rubicite BP, Scimitar of Mistwalker, Thex Dagger and Guise of the Deciever, and this progression server would someday 'die' and be assimilated into the live server, whats the point?

What's the incentive to play there? To be at square one with everyone else?
  #7  
Old 07-02-2011, 10:49 AM
Akim Akim is offline
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Quote:
Originally Posted by Troy [You must be logged in to view images. Log in or Register.]
PLUS p99 has made a lot of non-classic things classic and could do a much closer to 1999 launch today than they did the first time around...
word
  #8  
Old 07-02-2011, 10:48 AM
Akim Akim is offline
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we need to reset p99 anyway -- i like it
  #9  
Old 07-02-2011, 11:56 AM
Swish Swish is offline
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I don't have any 60's or 50's, but I think the core of people that do would hate to see the server wiped and delete all the good work they've put in. Would you want to wipe your 60's and start again, because other people "missed the boat" so to speak?

Think about it. What about the people that find the server in 1-2 years time when you levelled YOUR characters to 60 after the first wipe? Do their opinions matter? After all, it would only be fair.

I don't like the inflation going on at the moment, the amount of EC opportunists manipulating Goonquest to hyperinflate prices on high end items. Nothing wrong with buying low/selling high... except for things (such as darkforge armor, which has spiralled in price since I bought some of mine) that mid level people will want but never be able to afford. That hurts the server in my opinion - the mountain becomes much higher to climb, if the player can't get help from guildies.
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Old 07-02-2011, 12:54 PM
quellren quellren is offline
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I applaud your vision, but ultimately, it seems like a 'Having-your-cake-and-eating-it-too' situation.

You either:
1) Give a much larger playerbase (one that has grown from P99's day1) an opportunity to go back and camp those items knowing someday they can be introduced into P99 someday. That's not really good for the P99 economy.
or)
2) As mentioned above, you never allow 'Legacy Items' and remove the incentive to play there except for the minority that wants a temporarily twink-free world.
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