Project 1999

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-   -   Proposal: Continuous Resetting Progression Server (/forums/showthread.php?t=41442)

binibren 07-01-2011 12:45 PM

Proposal: Continuous Resetting Progression Server
 
This is a post I made on PEQ 2 years ago (wow, almost to the day) about a continuously resetting progression server. Now that p1999 exists I would love to see it over here and for the same reasons. Here's the link and a copy of the text (so you needn't click):

Proposal: Continuous Resetting Progression Server

Quote:

First let me say I just love PEQ. To be able to logon to a server (which I have done many times) and see the EQ that I knew 10 years ago is a gift for which I give many thanks to Cavedude, et al. That being said I find myself running into a bit of a motivation problem as I attempt to level up. The early zones are pretty desolate and when I do some "/who all" queries I notice most people are weighted toward the end game - and I completely understand that. However, I also notice that there is much nostalgia about (eqclassic.org is a prime example) and that there is constant chatter about progression servers on the EQLive boards. So let me come right to the point: I would love to see a second PEQ (PEQ2) server whose only purpose was to run as a progression server and after time limit is reached the entire server population would be folded into the original PEQ server (PEQ1). PEQ2 would then be reset and it would start all over again. The kind of progression (eg release -> kunark -> velious) and the time limit (3-12 months?) could certainly be debated and perhaps changed per reset (release->velious in 3 months this time, release->POP in 5 months next reset).

So why? There are a couple of reasons. First there is a lot of desire for it if the EQLive and EQClassics boards are to be believed. Second it allows new PEQ users to become sort of a class (eg PEQ Fall 2009) where they all start together. Lastly, at least for the first few weeks, there will be lively activity in all of the newbie zones giving us old timers that 1999 deja vu all over again.

Thoughts? Am I just a crazy old gamer? Don't answer that! Hopefully this idea hasn't already been suggested and tossed out.

Finally, if this sounds workable I would be more than happy to pitch in for the new hardware to the tune of at least $2-300.
How's that for a /necro thread? :)

Kika Maslyaka 07-01-2011 12:54 PM

what you proposing starts to sound like playing Diablo over and over again, doing same run faster, faster and faster.

Also - your 2 year old necroing is nothing - there was a recent necroing of a post on emu boards from 8 years ago. The poster was completely clueless :D

binibren 07-01-2011 12:59 PM

Quote:

Originally Posted by Kika Maslyaka (Post 325484)
Personally I would curse&quit if my chars got erased.

Your character wouldn't be deleted. It would move from progression to "live" or whatever name you would give the current "real" P1999 server.

deakolt 07-01-2011 01:03 PM

Quote:

Originally Posted by binibren (Post 325492)
Your character wouldn't be deleted. It would move from progression to "live" or whatever name you would give the current "real" P1999 server.

this would introduce a slew of problems with item drops which were later taken out of the game...

I suppose the progression servers could start with the items in question already nerfed/taken out, but then that wouldn't feeel very classic to me

Nirgon 07-01-2011 01:12 PM

Obvi, as long as it is seperate from p99.

Kika Maslyaka 07-01-2011 01:24 PM

as much as I enjoyed playing Diablo, EQ (as a MMO) is inherently superior game. To me this is primary because Diablo has a determined ending, while EQ doesn't. And thanks to expansions, you can keep advancing your character further and further. (yeah some people don't like certain expansions due to changes in Vision, but that's a separate issue)
Thats entire point of char-development game for me.

What Op is proposing is essential turn EQ into Diablo, and keeps rolling "classic" over and over until you bleed from your ears.

Yes there are games that I enjoy re-playing from start - but those usually the game which use random seed which make different game every time you play - Master of Orion, HOMM etc.

But taking perfectly good open end MMO and turning into into loop-cycling Diablo clone is such a tremendous downgrade for entire genre.

Vondra 07-01-2011 01:31 PM

I'd like it personally but I dunno how well it'd work out. For one it'd take some players away from the existing main server which is bad, for another the activity on the tail end of the server cycle would be really low.

After all, not much point in working hard on grouping/raiding etc when you know the servers being wiped in 2 months or something.

Personally I'd rather see THIS server wipe...a few years from now that is, once Velious has been out for a couple years and people are bored or something. A wipe might be more palatable for most of the playerbase at that point. Of course that'd draw in new players too.

At any rate, what you're suggesting from server start to wipe in a year...if nothing else that timeframe is too short to be cycling through expansions imo.

Doors 07-01-2011 01:55 PM

I'm not opposed to a character wipe, but only after Velious becomes stale. Fuck custom content.

And that would be literally years from now.

Nytewind TP 07-01-2011 02:19 PM

Agreed, there will be a time when P99 hits a cap. Character Wipe and reset would be best thing later on.

Quote:

Originally Posted by Doors (Post 325551)
I'm not opposed to a character wipe, but only after Velious becomes stale. Fuck custom content.

And that would be literally years from now.


Felwithemagi 07-01-2011 02:20 PM

No.


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