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  #31  
Old 04-01-2011, 04:45 PM
Lelroni Lelroni is offline
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Originally Posted by RealSmedy [You must be logged in to view images. Log in or Register.]
I've never understood how everquest survived on blue servers for as long as it did without instances. Honestly i've never played on a blue server on live and only to 35 on p99. And the issue instantly starts when you get to a high enough level to start camping items and you realize that everything is camped, and there's nothing you can do about it.

After checking p99 rules you can't get thrown off a camp as long as you.

1. Can handle the camp with the toons you have there
2. Don't go afk(?)

Well this day n age you could probably make a macro that plays the toon for you and make it to kill the mobs around the camp, thus never going afk, and camping items endlessly.

PVP is the solution, you guys need to stop farming pixels and just swallow the pride and take it to the next level, trust me it's more fun when you get pixels and get better at pvp because of the pixels, and get more pixels because of that.

In all:

Pixels here pixels there, pvp is needed to not be a queer.
The difference Smedy is Project 1999 is -way- more watched over by GM's then live servers. On Lanys we'd race for mobs, sometimes people would get trained/raids wiped, GM's did not always intervene. When 2 guilds ran up on a raid mob it was whoever tagged it first, not this "first guild with 15 people in force get to claim the mob if they're in reasonable distance from said mob" rule (or something similiar to that.)

Even then, whoever tagged the mob still had to watch out for the other guild trying to out DPS them, it can dwindle down to 2 guilds claiming they each enganged the mob first.
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  #32  
Old 04-01-2011, 04:54 PM
Cyrano Cyrano is offline
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Originally Posted by Lelroni [You must be logged in to view images. Log in or Register.]
The difference Smedy is Project 1999 is -way- more watched over by GM's then live servers. On Lanys we'd race for mobs, sometimes people would get trained/raids wiped, GM's did not always intervene. When 2 guilds ran up on a raid mob it was whoever tagged it first, not this "first guild with 15 people in force get to claim the mob if they're in reasonable distance from said mob" rule (or something similiar to that.)

Even then, whoever tagged the mob still had to watch out for the other guild trying to out DPS them, it can dwindle down to 2 guilds claiming they each enganged the mob first.
It's definitely first to tag here. Did you paste a post you made 8 months ago?
  #33  
Old 04-01-2011, 05:08 PM
h0tr0d (shaere) h0tr0d (shaere) is offline
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I think what he means is, at what point does it become greed or selfishness, and if it is such, when is enough enough. Someone camping an item in of itself is not griefing, or ruining another's in game experience, nor is handing camps off to friends or guildmates. I think it was more a frustration post, as in when is enough enough.

It is as Uthgaard says however. But I would also say 'competing' in game by waiting does give you time to post on the forums. So it doesn't necessarily mean you aren't 'competing' by posting.
  #34  
Old 04-01-2011, 05:22 PM
Smedy Smedy is offline
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Quote:
Originally Posted by Lelroni [You must be logged in to view images. Log in or Register.]
The difference Smedy is Project 1999 is -way- more watched over by GM's then live servers. On Lanys we'd race for mobs, sometimes people would get trained/raids wiped, GM's did not always intervene. When 2 guilds ran up on a raid mob it was whoever tagged it first, not this "first guild with 15 people in force get to claim the mob if they're in reasonable distance from said mob" rule (or something similiar to that.)

Even then, whoever tagged the mob still had to watch out for the other guild trying to out DPS them, it can dwindle down to 2 guilds claiming they each enganged the mob first.
I think if i played on a blue server i'd actually prefer a ruleset where you could just dps the mob and whoever got the most dps got the kill, and the same way you could steal camps.

I mean not being able to do anything because someone else are sitting there feels stupid and boring.
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  #35  
Old 04-01-2011, 06:02 PM
Kazowi Kazowi is offline
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bottom line is, what is the ultimate point for rushing to the end? so you rush to max level with best gear, then what? raid shit youve done before 100 times until velious comes out next year? I can't understand it, pvp drags everything out and provides endless fun, literally.
  #36  
Old 04-01-2011, 07:33 PM
Alawen Everywhere Alawen Everywhere is offline
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Originally Posted by Kazowi [You must be logged in to view images. Log in or Register.]
my experience playing a blue server was doing content i hadnt done before and making friends a long the way. This p99 server sounds like a bunch of failure rejects from live trying to relive glory days they never had and earn respect on a server with 900 people playing it (sorry thats really not even that many people).
Unfortunately, you've pretty much hit it on the head, Big Rexx. If you join one of these massive zerg guilds, you'll quickly realize that the whole show is run by half a dozen people with a clue and the rest of the members go to a zone they're told to go to, run to (or often get their corpses dragged to) the spot they're told to sit in and then they wait there for a boss mob to be delivered to that spot, often for hours or days at a time.

There is no challenge to anything on this server past devoting your life to staring at empty spawn points. Literally anyone can level a character and join one of the top guilds. The only test is your ability to suck up to the right people and not say a word as you "raid" for months and quietly wait for your turn at gear. No other skills, knowledge, effort or contribution is necessary at all.
  #37  
Old 04-01-2011, 07:34 PM
mitic mitic is offline
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Quote:
Originally Posted by Kazowi [You must be logged in to view images. Log in or Register.]
bottom line is, what is the ultimate point for rushing to the end? so you rush to max level with best gear, then what? raid shit youve done before 100 times until velious comes out next year? I can't understand it, pvp drags everything out and provides endless fun, literally.
this is true
  #38  
Old 04-01-2011, 07:34 PM
nalkin nalkin is offline
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I kind of agree with the red guys on most of their points. To me EQ blue is not a competitive game, because the only way to 'beat' the other people is by time and poop sock. To me that not a form of fun competition. But just because this EQ is not competitive doesn't mean its not fun. I treat it like a social game, like habbo hotel or something, where instead of trying to collect furni you are killing mobs.
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  #39  
Old 04-01-2011, 07:44 PM
Harrison Harrison is offline
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Quote:
Originally Posted by RealSmedy [You must be logged in to view images. Log in or Register.]
I've never understood how everquest survived on blue servers for as long as it did without instances. Honestly i've never played on a blue server on live and only to 35 on p99. And the issue instantly starts when you get to a high enough level to start camping items and you realize that everything is camped, and there's nothing you can do about it.

After checking p99 rules you can't get thrown off a camp as long as you.

1. Can handle the camp with the toons you have there
2. Don't go afk(?)


Well this day n age you could probably make a macro that plays the toon for you and make it to kill the mobs around the camp, thus never going afk, and camping items endlessly.

PVP is the solution, you guys need to stop farming pixels and just swallow the pride and take it to the next level, trust me it's more fun when you get pixels and get better at pvp because of the pixels, and get more pixels because of that.

In all:

Pixels here pixels there, pvp is needed to not be a queer.
Not wholly true...

It is entirely lawful, under what I last saw of the rules on this, that you can AFK up until any PH or Spawn occurs. The AFK is when that PH or Spawn is still up, and you are not.

I camped shit while playing PS3 all the time. It wasn't against the rules as long as I kept the PH/spawn down, and I did. I'd put an alarm on my phone that went off every (spawntime here).
  #40  
Old 04-01-2011, 08:11 PM
Odeseus Odeseus is offline
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Quote:
Originally Posted by Harrison [You must be logged in to view images. Log in or Register.]
Not wholly true...

It is entirely lawful, under what I last saw of the rules on this, that you can AFK up until any PH or Spawn occurs. The AFK is when that PH or Spawn is still up, and you are not.

I camped shit while playing PS3 all the time. It wasn't against the rules as long as I kept the PH/spawn down, and I did. I'd put an alarm on my phone that went off every (spawntime here).
Not wholly true...

That is the way it works for mobs with a somewhat normal PH spawn time. But for long timer PHs, simply being afk at the spawn point doesn't cut it. For instance, you cannot claim Ishva 30 hours before it spawns and just AFK in the room until 5 minutes before the spawn and claim that you have been camping it for 30 hours. In other words, you cannot AFK in the Ishva room and then go to work for 10 hours, get drunk afterwords, sleep for 10 hours and wake up hungover, go back to your computer and claim that you've been there the whole time. Your toon has been there, but you have not.

Remember that camping a spawn is a privilege. To camp something, you are sacrificing doing whatever else you may want to do. When camping normal named, I watch TV or a movie 90% of the time and could be considered AFK. But I am on my laptop or watching the movie on my PC so I can respond to camp checks and the like.
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