Project 1999

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-   -   Perma camp hand offs (/forums/showthread.php?t=31302)

Abysis 04-01-2011 05:41 AM

Perma camp hand offs
 
Seems disturbing that you literally never have to give up a camp and just hand it off endlessly.

I miss pvp servers.

And so much security from the administration to make sure perma campers get to keep their camps.

Wish there was some way to fight to get camps besides being super shady like.

When server comes back up it should be anyones game at the vary least!

This is why you guys have to deal with so many people crying about camp disputes, because people can just hold it forever till people are driven to desperate acts. If you guys don't want to deal with camp disputes you have to do something so people cant endlessly pass camps to their guild.

I don't know the way to fix this exactly, but maybe all the people who might read this who never say anything useful could possibly chime in with a great idea instead of trying to be funny and making an ass of yourself and never realizing it.

Gibcarver 04-01-2011 05:45 AM

a GM on live had us roll dice alot. sometimes it was a weighted roll, like one party rolls a 0-90 because they did something wrong.

impact 04-01-2011 05:48 AM

I tend to agree that perma camping sucks some serious ass and can ruin the experience for a lot of people. dice roll sounds awesome :p

Abysis 04-01-2011 05:57 AM

How do you decide when you can walk up to a group and roll dice?
time limit?
when a certain number of group members have been switched in the time yours has been waiting?

How!

spok 04-01-2011 05:58 AM

I think the 20 minute rule to get back to a camp after a server shutdown is a bit.....too easy to accomplish for whomever had the camp.

Personally, the rush of getting to a place first is fun! I hate losing something because I slack, but at least I know it was my fault because I was slacking.

This 20 minute rule allows for slacks and guilds to continue to lock places down without any competition. May as well just create a signup list.

I oppose.

Abysis 04-01-2011 06:02 AM

Imagine if a guild held a camp for a year ( not that would happen i hope) but using an extreme example... at what point are they cut off? Never?

whitebandit 04-01-2011 06:05 AM

lol Abysis, that probably will happen

whitebandit 04-01-2011 06:06 AM

so not happy about my guise of the deciever that DOESNT WORK

Abysis 04-01-2011 06:10 AM

All i wan't is an option to compete without getting banned.

Pyrocat 04-01-2011 07:10 AM

I think the 20 minute after server open rule prevents way way WAY more drama than it creates


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