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#31
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t99 day 1 500
t99 day 7 200 t99 day 14 150 t99 status after a month - content farmed, some players look forward to planar farms, rest go to r99 for velious. t99 6 weeks - early box nostalgia worn off, so much more to do for everyone in velious, people wonder why the fk they are wasting time on a server where the only thing to do is fight over lguk and pof/poh for the 1000th time. t99 2 mo - deadbox 2nd pvp box is dumb. Softcoded teams (guilds) or hardcoded teams, you gotta make the most out of what is available. Big fixes in the making. Shits gonna be classic.
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#32
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ps already been said velious is closer than a teams server
course if I had no means of making real gains in velious on r99, id want velious to be far off too
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#33
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You could make 10,000 fixes to red99 and it still will never break 200 pop avg. This server is basically the Miami Heat vs. the Charlotte Bobcats, all the rule changes in the world ain't going to change that.
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Checkraise Dragonslayer <Retired>
"My armor color matches my playstyle" | ||
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#34
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Quote:
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Checkraise Dragonslayer <Retired>
"My armor color matches my playstyle" | |||
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#35
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At the end of the day, conceptually, red99 FFA PVP is better than teams pvp imo. I enjoy FFA more. I think teams is blue. But there's a lot of people out there who apparently would rather play teams. I'd rather have a thriving server with hundreds of people with a ruleset slightly sub optimal, than a small pop with an "optimal" rule set. When velious comes out is irrelevant to me. I'd rather velious come out tomorrow so I can get my farm on dawg, it would be a ton of fun. I'm just a realist, and from what I'm hearing, which admittedly could be incorrect, it's a ways off still with tons of unfinished content left to complete. I'd love to be wrong.
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Checkraise Dragonslayer <Retired>
"My armor color matches my playstyle" | ||
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#36
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Lotta people play blue for nostalgia. Even old pvp players play blue for a little dose of eq in a more casual setting. Blue will always naturally have a wider playerbase.
The smaller group of hardcores who still want to pvp play red. Its a smaller crowd, but the population really expands according to the content available. After the initial spike on red, pop went down when pvp was basically over two zones. Added planes pop surged, but ultimately 2 dragons, 2 gods dominated or competed over by 2 guilds. Population dwindled to 50 primetime. Kunark added another dozen targets, population quadrupled, but ultimately all big targets can be taken down in a matter of hours. As competition arose, pop peaked over 200, but that was with people competing over all major zones. Then staff made mistake of announcing teams server, pop immediately fell off as people got false hope that somehow teams would turn the tide. Illusions of grandeur swooped over the defeated masses and they plotted their glorious return to this new server. Enter Velious, low, mid content, group, small raid, massive raid targets all over the expansion. Faction and tons of quests to do for everyone. Competition available on all levels. EQ always been about content. When theres less of it and its easily dominated by 1-2 guilds, it provides little incentive for new players to try to establish themselves and create other guilds. Just the way eq works. tldr; content is king. velious = content = more population. Just as pop quadrupled with kunark, it will easily double again with velious permitted staff dont make the mistake of trying to split the pvp pop between two pvp servers.
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#37
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ender something seriously wrong with your brain
seek help | ||
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#38
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I must seek buddah I must seek Christ
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#39
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Quote:
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<Casual Scum> Revy Two-hands Aloha Snackbar | |||
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#40
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Quote:
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Vanzan Somethingwitty - Freelance Phantasmist on R99
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