#31
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Why are there no dev responses on these remaining issues. I am starting to get worried.
Top issues by far atm are. -AC mitigation does nothing in pvp. -Recharging insta click items is freaking broken for any casual player. -Guards still do not assist in pvp fights allowing grief of newbies in towns. -Stuns land way too often. Null, Nillbog, Emp Rogean, Amelinda, anyone got anything on a fix? | ||
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#32
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Quote:
Recharging instant clickers is something good for casuals cause all hardcores will farm the items 500x times if recharging don't work and will have them anyway, Guard assist they are also already working on and have said so 100 times on the forums already, Stuns landing to often? What stuns are landing to often? Cause it's definitely not Wizard stuns cause they aint landing for shit, costing shitloads of mana and doesnt last for shit. | |||
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#33
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From those parses, I think the overall damage intake between INTs and Warriors isn't too far off from an ideal point (87% vs 64% hit rate). You're talking a ~40% difference in melee on a warrior vs a caster when you factor in 100AC as a 1.58% increase in mitigation.
With that said, it's stupid that 100 AC is only a 1.58% increase in mitigation. This screws warriors relative to non-INTs (well, pending if you thinka 40% difference is large enough). Since this basically means that casters are getting crushed while rogues and WIS casters are mitigating like warriors and monks are taking the least damage from melee. Ideally, we want overall melee damage intake to look like Plate Tank > Monk (via avoidance) > Bard/Cleric >> Chain >> Druid > INTs. So yeah, decrease the relative potency of avoidance AC and increase the potency of mitigation AC seems like a good end goal from here. Double the effect of AC from 100AC:1.5% to 100AC:3%, decrease the relative miss gap (ie, how often an attack misses, not counting combat skills) by 1/2. Without including combat skills, the parse shows a 26% warrior miss rate and a 10% caster miss rate. Half the relative miss gap would be 8%. So, the naked Warrior hit rate would go from 64% to 72% while the value of AC doubles. Not sure how easy that is to actually input. | ||
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#34
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Every single one of said staff, past or present, wouldn't be able to handle the competition of forces who have been playing pvp 5+ years, especially on the Emu releases. I state as evidence that your original rant is nothing more than a bunch of grown ass men getting their feelings hurt and running away. What you understand, and why you come at me when given the opportunity, is that I'm an Emperor. I'm better than you, and will continue to be better than you and all other whiny babies who can't handle the heat. Cry when things don't go your way, that's how blues roll. I take whats mine. First peg cloak at 30 in SK on red99 beta? No fucking problem bro, come at me. | |||
Last edited by Salty; 11-08-2011 at 08:24 PM..
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#35
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Salty for president, make me a general of the fish bro.
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Terpuntine of the Nexus <Iron Tower> <Zephyros> - Vallon Zek
Constantine Pyrokinetic Quote:
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#36
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like i said salty is hilarious and i hope he stays un banned
the characters on this forum are more awesome , i luv em all | ||
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#37
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Thank you everyone for shitting up my thread <3
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#38
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bro if you dont want your thread shitted up put it on a diff website
guaranteed poop lasagna here | ||
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#39
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Salty, until I met you I had never known someone with such delusions of grandeur. You will always be mediocre. Please realize this before your crushing failure on red99 at the hands of my guild causes you to consider suicide.
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Project 1999 (PvE):
Giegue Nessithurtsithurts, 60 Bard <Divinity> Starman Deluxe, 24 Enchanter Lardna Minch, 18 Warrior Project 1999 (PvP): [50 (sometimes 49) Bard] Wolfram Alpha (Half Elf) ZONE: oasis | |||
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#40
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Quote:
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