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  #1  
Old 10-01-2025, 02:15 PM
kjs86z2 kjs86z2 is online now
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Originally Posted by Goregasmic [You must be logged in to view images. Log in or Register.]
Easy to say once the data is out. Why are you guys always so mad about people testing stuff?

Rip's idea of mitigation through higher DPS could have been valid. That's what came out of the monk common weap parses thread. A hypothesis remains one until somebody actually tests it.
It didn't need testing. Its a slow and a rune proc. Nothing is going to beat that as far as mobs per hour solo.

I've never played a ranger and I could have told you this.
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  #2  
Old 10-01-2025, 02:18 PM
Cecily Cecily is offline
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Originally Posted by kjs86z2 [You must be logged in to view images. Log in or Register.]
It didn't need testing. Its a slow and a rune proc. Nothing is going to beat that as far as mobs per hour solo.

I've never played a ranger and I could have told you this.
Rangers have trash DEX if they're not using avatar. If they have good DEX, they have deficiencies in AC/HP/STR. Slow + Rune is a lot more viable capping Dex. I don't think it's worth it with shitty gear and rangers have trouble benefiting from the AC on good gear.
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  #3  
Old 10-01-2025, 05:05 PM
Snaggles Snaggles is offline
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Originally Posted by kjs86z2 [You must be logged in to view images. Log in or Register.]
It didn't need testing. Its a slow and a rune proc. Nothing is going to beat that as far as mobs per hour solo.

I've never played a ranger and I could have told you this.
I’ve had my Ranger since 2011 and couldn’t tell you withcertainty to what degree it would be better or worse. That’s why I tested it. Also why I hadn’t used my Earthcaller in a few years outside some yolo Klandicar bump openers.

A shame you didn’t mention this in the first 30 pages. I truly was more in the Rip camp of logic before I tried it. Now I’m bagging my warriors Eashen sword until the ToD procs while soloing to 60. Live and learn…
Last edited by Snaggles; 10-01-2025 at 05:08 PM..
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  #4  
Old 10-01-2025, 10:54 AM
Snaggles Snaggles is offline
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I feel like the Essence Mace and Silver whip might be the best combo for all around use. Swapping the MH to OH depending on how you value durability over dps. It would likely be a 8-10% drop over the BoF/Claw but you also end up with a lot more MR over say a Meljeldin.

If anyone knows someone with a scale for sale on Blue, lemme know [You must be logged in to view images. Log in or Register.] . I feel like it would be better as a ring…but we all see where this is going.

PS: Much of this should have caveats. Not to play both sides (I don’t care) but while I suspected slowing would be a savings I was surprised at the difference. Functionally it really just serves to remind that the swarmcaller at 400p is the best value on the sim for a melee character. Or right up there with a Peacebringer at least.
Last edited by Snaggles; 10-01-2025 at 10:58 AM..
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  #5  
Old 10-01-2025, 11:48 AM
TytosOfEight TytosOfEight is offline
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Originally Posted by Snaggles [You must be logged in to view images. Log in or Register.]
I feel like the Essence Mace and Silver whip might be the best combo for all around use. Swapping the MH to OH depending on how you value durability over dps. It would likely be a 8-10% drop over the BoF/Claw but you also end up with a lot more MR over say a Meljeldin.

If anyone knows someone with a scale for sale on Blue, lemme know [You must be logged in to view images. Log in or Register.] . I feel like it would be better as a ring…but we all see where this is going.

PS: Much of this should have caveats. Not to play both sides (I don’t care) but while I suspected slowing would be a savings I was surprised at the difference. Functionally it really just serves to remind that the swarmcaller at 400p is the best value on the sim for a melee character. Or right up there with a Peacebringer at least.
Not to be pedantic or argumentative, but Geonids are one of the most chilled spots to top-up exp in the game. They don’t summon and have very low MR, so they don’t resist anything. I can usually churn through like 8-10 of them before needing to med on my ranger. It’s super easy. I’m not sure why you’re having trouble with them.
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  #6  
Old 10-01-2025, 12:01 PM
Snaggles Snaggles is offline
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Originally Posted by TytosOfEight [You must be logged in to view images. Log in or Register.]
Not to be pedantic or argumentative, but Geonids are one of the most chilled spots to top-up exp in the game. They don’t summon and have very low MR, so they don’t resist anything. I can usually churn through like 8-10 of them before needing to med on my ranger. It’s super easy. I’m not sure why you’re having trouble with them.
I don’t have a ring 10 for one. I wasn’t proccing Avatar as well, and clicked off my melee raid buffs from Kael. For the first leg of this testing I had C2 which pretty much let me grind without stopping.

My point is that for normal geared people in the high 50’s this isn’t ideal solo exp. Not when there are mobs out there with a few thousand hps who won’t occasionally get hasted by nearby friendlies.

Also, I’ve had max exp since 2020 so this was just out of curiosity since we were lacking actual data.
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  #7  
Old 10-01-2025, 12:05 PM
TytosOfEight TytosOfEight is offline
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Originally Posted by Snaggles [You must be logged in to view images. Log in or Register.]
I don’t have a ring 10 for one. I wasn’t proccing Avatar as well, and clicked off my melee raid buffs from Kael. For the first leg of this testing I had C2 which pretty much let me grind without stopping.

My point is that for normal geared people in the high 50’s this isn’t ideal solo exp. Not when there are mobs out there with a few thousand hps who won’t occasionally get hasted by nearby friendlies.

Also, I’ve had max exp since 2020 so this was just out of curiosity since we were lacking actual data.
That's fair. And having thought about it a bit more, it's probably closer to 6-7 before needing to med. I usually start at the middle entrance and do the left one, 2 at the rock, then the 2 slightly further in (left and right) and 1 or 2 after those before medding and going left or right.
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  #8  
Old 10-01-2025, 11:01 AM
sammoHung sammoHung is offline
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to what end though? is all this minutia going to actually affect viability?

will it be the difference between soloing something and not?
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  #9  
Old 10-01-2025, 11:40 AM
Snaggles Snaggles is offline
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Originally Posted by sammoHung [You must be logged in to view images. Log in or Register.]
to what end though? is all this minutia going to actually affect viability?

will it be the difference between soloing something and not?
In every case without expendables or outside buffs/heals my self buffed 3100 hp ranger could solo a geonid. I expect without a slow landing, the EC/Whip could have failed that or gotten very close, as the Baton/Claw almost did once (I was a couple hits from death).

The harder the mob and longer the fight, the more slow proc is a necessary thing, by Swarmcaller or EC. If pushing the limits it’s your HP pool and dps vs theirs. If a ranger doesn’t want to cheat to win, and are reliant on exchanging hits, the cards aren’t in their favor like some other classes.

For the record…rangers shouldn’t be soloing geos for exp. It’s a rather painful process even if you have solid gear.
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  #10  
Old 10-01-2025, 12:04 PM
Snaggles Snaggles is offline
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My results are on page 33. The HP loss from the EC/Whip was quite a bit lower. With R10 and a couple heals I can see it being sustainable until a med break.
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