![]() |
|
|
|
#1
|
||||
|
Quote:
| |||
|
|
||||
|
#2
|
||||
|
Quote:
| |||
|
|
||||
|
#3
|
||||
|
Quote:
Also, you don't need to be in a high end guild to clear fear and hate plane at this point with the lev 60 cap. I'd imagine any guild that fields a good amount of people lev 51+ is clearing both at least sometimes. Even if they don't have enough on, people have alts/friends elsewhere that want to tag along. | |||
|
|
||||
|
#4
|
|||
|
Since there are probably more druids (or monks) than the sks, pallies, and rangers combined THAT is the problem with getting into a raiding guild. Not that it's impossible, just more difficult than a bard, chanter, etc.
The best way to get groups and a good guild is to have a rep for knowing how to play the class well. I honestly think you enjoy the game and have good intentions. Until you really see the end of the levels with some of these classes it's hard to wrap your mind around the dynamic. It might be wise to search and listen more than telling everyone your thoughts on a class that you don't understand quite yet. | ||
|
Last edited by Snaggles; 11-20-2011 at 01:09 AM..
|
|
||
|
#5
|
|||
|
I suggest just playing the game man.. No offense but you started what, 2 weeks ago and have more posts than minutes actually played it seems. Plus 3/4 of them are regarding things you could find using 20 keystrokes on google. Aaand in this case you are asking for folks opinions and then say that you don't think that's how it is. If you've already made your mind up why the heck are you asking?
People who can't ever seem to help themselves get old really fast.
__________________
Litha Weapon - 54 chanter
Zigfreed Lincoln, Founding Fathers, 34 pally R99 I've escaped and only have time to forumquest. | ||
|
|
|||
|
#6
|
||||
|
Quote:
| |||
|
|
||||
|
#7
|
|||
|
I won't be seeing any elitist perfectionists in Fear?
| ||
|
|
|||
|
#8
|
|||
|
I'll offer one more piece of advice.
Decide what makes this game fun for you. At the end of the day, this is a game, we play it because it's fun. What makes the game fun is different for everyone. Are you able to play the game and have fun exploring, killing and soloing without having the absolute best in slot item equipped in every slot? Druid will be a fine class for you. They can solo effecitvely at all levels, and can even do so without any gear at all. Items are not a crutch for the class, and they only serve to make what they do a little easier. Do you need the absolute best item in every slot, plus grouping/raiding in the highest end zones in the game? Don't play a Druid. From what I understand, you're fairly new here. Druid is never a bad idea for someone new, much like a Necromancer. If you level the Druid up, get level 60, you'll find it no problem to get the platinum you need to properly equip another character that is perfect for grouping/raiding the end game. But if you feel the need to get level 60 ASAP and start farming ph4t l3wtz and raiding VP, I fear you're wasting your time with the Druid. | ||
|
|
|||
|
#9
|
|||
|
EQ wasn't made with the idea that all classes can contribute equally to a group, the way WoW/Rift/Etc were all made. There are classes that are much worse for groups than others. I personally think druids are a little better than their reputation - thorns is actually a decent amount of dps, and in a lot of cases there are animals around to charm (although not really in high-end places like HS/Seb/KC [unless i'm not remembering some great animal mob in those zones]). Velious is loaded with powerhouse animals to charm.
For example, wizards suck in groups. Worse than druids. I play one, i've done the math, and I'll tell you - you're better off having just about any other class in most circumstances. We can be kinda handy for healer mobs, but chanters/bards/mages are better. A wizard in your group is this: Without clarity: 20 mana per tick, 200 mana per minute with meditate + 20 mana per minute with harvest (200 mana every 10 minutes) = 220 mana per minute. With the draught line from level 51-57, your dmg/1 pt of mana ratio is 3.2. This means for 220 mana per minute, you deal 704 damage. Thats about 12 dps. Even same-level rangers who do nothing but turn on autoattack are leaving you in the dust. But what if i'm a level 60 wizard with sunstrike? Well, the dmg/mana ratio is 3.58888... which yields about 13-14 dps over the course of the group. Let's say you have c2 the entire time, netting 310+20 mana per minute with harvest. That means at 60, with c2, you're running about 20 dps. Might as well have a mage with a buffed water pet who does nothing but assist and send the pet and saves all his mana for mod rods and emergencies. I think the mage's 50+ fire pets, who are pieces of garbage, might be slightly higher dps than a wizard, but I haven't run the numbers. The more effective your group is, the more useless the wizard becomes in comparison. Raids are entirely different. | ||
|
|
|||
|
#10
|
|||
|
Just offering advice that I knew you wouldn't take. /shrug
__________________
Litha Weapon - 54 chanter
Zigfreed Lincoln, Founding Fathers, 34 pally R99 I've escaped and only have time to forumquest. | ||
|
|
|||
![]() |
|
|