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The minecraft pvp server i play uses this as a way to stop people from stone sword rushing:
If you died 1 time in the last 5 min, root for 10sec. - If you died 2 times in the last 5 min, root for 30sec. - If you died 3 times in the last 5 min, root for 1min. - If you died 4 times in the last 5 min, root for 3min. It doesnt need to be exactly like this, but you get the picture. I think XP loss is so bad on a pvp server that we should really think hard about a solution to bind rushing so that we are allowed to practice PVP alot without XP loss. | ||
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Last edited by oldfish; 11-06-2011 at 12:01 AM..
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