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  #1  
Old 10-24-2011, 12:10 PM
Bockscar Bockscar is offline
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Originally Posted by Palemoon [You must be logged in to view images. Log in or Register.]
-Ogres get Infavision, not Ultravision (and if they do here, its a bug).
Who cares?

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-Iskar get starting skill in Forage
Who gives a flying fuck?

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-The role of holy symbols for the different races. Trolls of Innoruk get the best of them, the others are more toys
The inny symbol is more for PvE. With a cast time of six seconds for a 30ish second snare that barely snares, it's very rarely useful in PvP. Especially if they keep that bullshit early break code for snares.

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-Faction, with faction being fixed by Nilborg, it is a factor on a pvp server. In many overland old world areas the Barbarian will have guards to run to, or to pvp/rest behind. Not so for the other races as much, without a lot of faction work.
This is relevant until leve 15 or so.

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-Iskar can't use kunark armor for the clickies like free damage
Mostly only matters in PvE. People don't wear their Kunark armor in PvP, it gives no resists or HP and the clickies are mostly useless in PvP combat. You don't wanna spend 8 seconds casting a non-lure nuke that does like 180 damage after the PvP reduction.

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-Iskar get their own shaman club quest, this quest is completable all the way up to a epic quality club on Al'kabor... NOT sure the timeline on it and if that epic quality club will be availible in Velious (or earlier?)
I think it goes up to only the third to last club on this server. I have no idea when the rest of them get added, but I wouldn't count on it being before Velious. I never did those quests on live and can't bother looking it up.

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In the end? Always choose the race/class combo that will help you "get into" your character the most. Your character is your in game persona, not just a collection of numbers. The more you love the "style" and idea of your character, the more fun you will have in game. This is classic EQ, you wont be having accounts full of max level toons, well unless you grind for years. You got to love your main.
That's some blue as hell shit. I'm guessing most people here has already leveled at least a dozen characters to 50+, first on live and then on some of the various classic emu servers. You can be a hippie on a PvE server where your choice barely matters, but if you make a subpar choice on a PvP server, you'll pay for it.

Also it's iksar, not iskar.
Last edited by Bockscar; 10-24-2011 at 12:12 PM..
  #2  
Old 10-24-2011, 09:54 AM
Mardur Mardur is offline
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Iksar are terrible, ignore them.

Troll regen is great for the early game, but eventually becomes somewhat pointless, especially in Kunark. It's never completely useless but I wouldn't roll a troll with their 20% exp penalty and lousy stats.

Ogre would clearly be the winner for best stats and frontal stun immunity.

If you think you'll in whatever guild that will be getting first CT kills, you may want to go Barbarian solely for this: http://lucy.allakhazam.com/item.html?id=11647

If you go Ogre you can get one of these mid-game: http://lucy.allakhazam.com/item.html?id=13359

Ogre is the sure bet with better stats, but barbarians are still decentish. If you can get your hands on a Barbarian Spiritist's Hammer then it somewhat makes up for the stat / frontal stun immunity disparity. But in conclusion with all that considered, I'd still roll an Ogre if I wanted to choose the best race.
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  #3  
Old 10-24-2011, 12:16 PM
Doors Doors is offline
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Only reason to roll a barb shaman is for easy travel and the 2 hander from Fear that proc's winters roar. Only barbs can use it.
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  #4  
Old 10-24-2011, 12:17 PM
Amuk Amuk is offline
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I played an Ogre on live classic, then made a troll on Secrets box I think? Wow was I suprised how gay it is without frontal stun immunity. I always was jealous of troll regen on live but once I made a troll sham I realised how much gayer it is eating slams.

I don't know about Barbarian if you can get that hammer yada yada, not too many had it on live that I can really remember being significant - but from my personal experience Ogre all the way over Troll.
  #5  
Old 10-24-2011, 12:20 PM
Amuk Amuk is offline
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I always thought Barbarians couldn't use the gatorsmash maul, maybe they changed it - since I smashed harazzer a few times on orig guildwars and he rerolled as a shadowknight because he couldnt use gatorsmash (shaman would hit full dmg almost always, and haste was max speed with any buff lol)

Either way Gatorsmash maul is fun for early ogre pvp.
  #6  
Old 10-24-2011, 01:08 PM
Mardur Mardur is offline
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Quote:
Originally Posted by Amuk [You must be logged in to view images. Log in or Register.]
I always thought Barbarians couldn't use the gatorsmash maul, maybe they changed it - since I smashed harazzer a few times on orig guildwars and he rerolled as a shadowknight because he couldnt use gatorsmash (shaman would hit full dmg almost always, and haste was max speed with any buff lol)

Either way Gatorsmash maul is fun for early ogre pvp.
Ogre / Troll only.

It's really Ogre vs. Barbarian, with Barbarian's only saving grace being the Barbarian Spiritist's Hammer for some nice melee action. Go Ogre, you can get a Gatorsmash Maul much earlier / easily.
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  #7  
Old 10-24-2011, 12:20 PM
Bockscar Bockscar is offline
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By the way, standing troll regen is pretty much nothing until level 60. You get 2 standing at 50 while others get 1. You get 12 standing at 60 while others get 4. It'll never make any kind of difference in PvP where you presumably don't spend considerable time sitting down. It's for PvE where it adds a couple of flowing thought or so since you can canni-dance between ticks and get the full sitting regen.

In order for troll regen to yield 100 extra HP during a fight at level 50, that fight has to take 100 ticks (10 minutes).

In order for troll regen to yield 100 extra HP during a fight at level 60, that fight has to take 12,5 ticks (1,25 minutes).

For comparison, you could regenerate 3750 HP in 12,5 ticks with Torpor at basically no cost other than the self-snare which you can click off whenever you need to move. You could heal yourself 100+/sec casting chloroblast or superior healing, and since mana isn't a huge issue for a level 60 shaman, it's safe to say that the tiny amount of extra regen from troll/iksar is completely inconsequential.

A level 60 troll shaman with fungi and regrowth regenerates 42 HP per tick while standing. An ogre with fungi and regrowth regenerates 34 HP per tick while standing. The difference is completely negligible and will never approach the advantage of frontal stun immunity, the disadvantage of -20 fire resist, or for that matter the fact that ogres have like 50 more HP anyway from higher base stamina.
Last edited by Bockscar; 10-24-2011 at 12:32 PM..
  #8  
Old 10-24-2011, 01:49 PM
gloinz gloinz is offline
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Quote:
Originally Posted by Bockscar [You must be logged in to view images. Log in or Register.]
By the way, standing troll regen is pretty much nothing until level 60. You get 2 standing at 50 while others get 1. You get 12 standing at 60 while others get 4. It'll never make any kind of difference in PvP where you presumably don't spend considerable time sitting down. It's for PvE where it adds a couple of flowing thought or so since you can canni-dance between ticks and get the full sitting regen.

In order for troll regen to yield 100 extra HP during a fight at level 50, that fight has to take 100 ticks (10 minutes).

In order for troll regen to yield 100 extra HP during a fight at level 60, that fight has to take 12,5 ticks (1,25 minutes).

For comparison, you could regenerate 3750 HP in 12,5 ticks with Torpor at basically no cost other than the self-snare which you can click off whenever you need to move. You could heal yourself 100+/sec casting chloroblast or superior healing, and since mana isn't a huge issue for a level 60 shaman, it's safe to say that the tiny amount of extra regen from troll/iksar is completely inconsequential.

A level 60 troll shaman with fungi and regrowth regenerates 42 HP per tick while standing. An ogre with fungi and regrowth regenerates 34 HP per tick while standing. The difference is completely negligible and will never approach the advantage of frontal stun immunity, the disadvantage of -20 fire resist, or for that matter the fact that ogres have like 50 more HP anyway from higher base stamina.
makes a difference if you got a dot on you and ur like lol im a troll bro
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  #9  
Old 10-24-2011, 02:15 PM
stonetz stonetz is offline
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Originally Posted by gloinz [You must be logged in to view images. Log in or Register.]
makes a difference if you got a dot on you and ur like lol im a troll bro
If it's a ranger dot maybe, or low level disease. I mean a little regen never hurts but this isn't going to negate anything more painful than rabies.
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  #10  
Old 10-24-2011, 01:10 PM
Nirgon Nirgon is offline
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Barbarian, cold resist per level, lower xp penalty same as going HFL druid vs Wood druid, 5% diff.

Also, yeah its going to be a little more competitive than blue and being the cute or pretty/npc loved race is going to be something less important.
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