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#1
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I'm just pointing out your answer for why the mage could do it better is to basically "dollar store dual box a druid with him" | |||
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#2
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Or just use a mages secret weopon,gate. | |||
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#3
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Or duo with a healer. Just like an enchanter does.
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#4
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Wizard is a fun class, and the highest leveled one I managed to get on this server thus far (53). It's simple, fun, and effective in many ways. Love being able to delete mobs in seconds, and then go back to alt-tabbing to YT videos and such while I med.
The issue is that I really wanted to explore dungeons and join groups, and wizard just isn't going to let me do that. I was entirely solo from 1-53, only making a party when someone wanted a port. I wondered how I was going to be able to get my Concussion spell as no one in my last guild really wanted to help me. When I expressed a desire to do some dungeon content they just shrugged me off. I heard Wizards become infinitely more fun when they get their various class clickies, but if I could never get a Highkeep group back in the day, what hope was there of ever getting into a Kael one? Essentially I wanted to do more with my wizard than quad kite and port people, and it wasn't looking good on that front, so I've been rerolling ever since trying to find that one class I could identify with. Maybe I will pick him up again one day as I did enjoy the class, and he's in DaP now making money for my reroll projects. I just don't want to be forever that guy who still gets lost in SolB, you know? Mage was also a pretty fun class, got that one to level 45. My concerns there were the extreme difficulty of their epic, their ability to solo at higher levels, and their raid viability. I heard mages only get brought to raids to summon mod rods, and how many mod rod vendors do you need in a raid? I heard they weren't even allowed to summon pets in them. | ||
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#5
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Wizards can pull pretty well with self rune, root, snare, stun. That 1.5 second root.
We wizards really need to make a real Wizarding guild and help eachother out. There's nothing 6 wizards can't do outside of raids. And wizards duo well with every class who could use a little help pulling or a little extra med time. Even necros. They counter balance other classes weak points. A wizard/ench duo is good. Just not "good enough" for thirsty poopsockers working on their 6th epic dkp tracker. So. If I was 55 on green or blue I'd drag people to thurg and kael and get you your clickies. It's not the class. It's the sad state of shambles most people are in. Soullessly grinding batphones for the few pixel kingpins everyone lets run the two competing guilds on each server. Your only other option is to ding 60 and join them grinding dkp. Or just find other things to do in game. No one seems to poopsock together anymore. I remember when the efreeti in solb and giants where real group affairs. Red kinda is that way sometimes. Just with the same 12 people endlessly. I would say if serious about wizard. Just be more patient and also more demanding. Sit on top of groups farming kael giants. Find ways to contribute and guilt and shame these nerds into showering you in your clickies. You can pull and assist 30s, 40s groups also. Help them gather members. Bring them to Dalnir to explore. That will make friends too. | ||
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Last edited by starkind; 12-19-2021 at 08:10 PM..
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#6
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Just had a few bad experiences with my last guild trying to learn the game that kind of turned me off from the class. But it's a 53 wizard I spent time into leveling, so I figured I'd make use of that by making him a DaP regular. | |||
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#7
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#8
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I'm sitting here debating what I want to play. Got a 16 enchanter I'm tempted to dust off, and I've spent the last couple of days farming bard gear to try that class out. Tons of options, all of them kind making me hesitate, lol. | |||
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#9
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The problem with wizards is this game is just not designed to be played as a long range DPS, there's no other class that does that.
They def should have had like PBAOE stuns and more efficient shadowstep lines designed for being mobile IMO Wow turned them into everquest druids that use cold instead of snare. Not optimal Arcane design IMO! | ||
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#10
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I did the sickest shit as a crapily geared frost killing shit in packs I wasn't supposed to be able to. Before I was supposed to be able. Like 100 ilvls too early. It wasn't until I switched back to priest did I realize how good I was with frost. Dying horribly to the same shit even after bumping up my ilvl and grinding those stupid shards and shit. Same thing with pulling dps in mythics. Just laughably ez as frost even on ST I would either top the chart cuz everyone sucked or come in a solid 3rd place just barely behind ST strong specs. Multi was just no contest. Naw. Druids... no where near as OP. | |||
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Last edited by starkind; 12-19-2021 at 08:23 PM..
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