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  #21  
Old 03-25-2016, 12:04 PM
4WOFURY 4WOFURY is offline
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Where is the new first pet spot?

My max pull so far is 154. Typically pull 135-140. I also pull the exit mobs and under the bridge though.
  #22  
Old 03-25-2016, 12:05 PM
MalystryxVoF MalystryxVoF is offline
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must be fixed then. cuz this is not the case anymore, as you can see towards the end of the waves, there are some stragglers inc that i call, but they are maybe 10-20 secs after the 2nd wave comes in if even that late. and if you time it well in the tunnel and run back in and out of the tunnel, it becomes even a more non-issue with late stragglers.

still use this and did chardok AE pulls like this 2 weeks ago still with no problems at all.
never ever had stragglers come in 3-4 mins late even months ago [You must be logged in to view images. Log in or Register.]
  #23  
Old 03-25-2016, 12:08 PM
MalystryxVoF MalystryxVoF is offline
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Quote:
Originally Posted by 4WOFURY [You must be logged in to view images. Log in or Register.]
Where is the new first pet spot?

My max pull so far is 154. Typically pull 135-140. I also pull the exit mobs and under the bridge though.
first pet spot in my video is still viable.

this video is the "easy mode" for peeps just starting. i pull differently now as well from time to time where i do include the exit mobs and below the bridge method, just depends on my connection and the experience of the group of chanters how i pull [You must be logged in to view images. Log in or Register.]
  #24  
Old 03-25-2016, 12:12 PM
Spyder73 Spyder73 is offline
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Quote:
Originally Posted by MalystryxVoF [You must be logged in to view images. Log in or Register.]
and it's not an exploit, it's pulling a crapload of mobs and stun locking them down with AE spells.

happens even in PoFear when CT is up and ya want to clean the zone fast. AE shit down and try to stun the crap out of mobs ya can.

Fear is not an applicable argument because there is a zone mechanic that summons every mob to defend CT. AoE'ing that with an entire raid is legitimate

Chardok is an exploit, one that was fixed on Live servers but allowed to persist here on P99. Unintentional consequence of faction and group mechanics = exploit. There were duping bugs on live, why are those not left in the game also?

OHHH!!!! Because they were game breaking, just like Chardok
  #25  
Old 03-25-2016, 12:13 PM
trite trite is offline
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Quote:
Originally Posted by Raev [You must be logged in to view images. Log in or Register.]
+100000

Back when Kunark first launched, people actually mobilized for targets (with the exception of Trakanon). At least half of the reason everything is a camp out now is Chardok allowing everyone with a pulse to easily build an army of L60 toons. I now summon Xoquil for a 3 page rant on this . . .



AFAIK everyone is KOS to Trakanon faction at the beginning, and Alla suggets that the only way to raise Trakanon faction is by killing Jaled-Dar's shade (good luck). So Sebilis AE will probably be limited to 20-30 at a time, which is actually kinda classic.
lol i remember like 3 or 4 years ago being in a crypt group and some guy remarking how even the most casual players were lvl 60 because kunark had been out so long... Kunark being out 6 years is going to result in a large number of people having lvl 60s...also I think sebilis has too many casters for single group AE they have a chance to stop when within range of cleric and start casting, leading to poor group up and low stun rate amongst incoming mobs...
Last edited by trite; 03-25-2016 at 12:15 PM..
  #26  
Old 03-25-2016, 12:14 PM
Raev Raev is offline
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Sure, but I don't think it results in everyone having 3-4 L60 toons.
  #27  
Old 03-25-2016, 12:19 PM
xKoopa xKoopa is offline
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Quote:
Originally Posted by trite [You must be logged in to view images. Log in or Register.]
lol i remember like 3 or 4 years ago being in a crypt group and some guy remarking how even the most casual players were lvl 60 because kunark had been out so long... Kunark being out 6 years is going to result in a large number of people having lvl 60s...also I think sebilis has too many casters for single group AE they have a chance to stop when within range of cleric and start casting, leading to poor group up and low stun rate amongst incoming mobs...
Casters are a non issue. Chardok is full of casters as well. You use a corner to LoS so they dont cast until they hit corner
  #28  
Old 03-25-2016, 12:21 PM
Doctor Jeff Doctor Jeff is offline
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Quote:
Originally Posted by Raev [You must be logged in to view images. Log in or Register.]
Sure, but I don't think it results in everyone having 3-4 L60 toons.
I play casually and have 13 level 60s on red, people will have a bunch of level 60 chars if thats what they want.

just my 2cp
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  #29  
Old 03-25-2016, 12:26 PM
trite trite is offline
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Quote:
Originally Posted by xKoopa [You must be logged in to view images. Log in or Register.]
Casters are a non issue. Chardok is full of casters as well. You use a corner to LoS so they dont cast until they hit corner
Yeah, you're right
  #30  
Old 03-25-2016, 12:27 PM
MalystryxVoF MalystryxVoF is offline
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Quote:
Originally Posted by Spyder73 [You must be logged in to view images. Log in or Register.]
Fear is not an applicable argument because there is a zone mechanic that summons every mob to defend CT. AoE'ing that with an entire raid is legitimate

Chardok is an exploit, one that was fixed on Live servers but allowed to persist here on P99. Unintentional consequence of faction and group mechanics = exploit. There were duping bugs on live, why are those not left in the game also?

OHHH!!!! Because they were game breaking, just like Chardok
it's not an exploit to agro every mob in the zone... it can be done in ANY zone you want. you could do this in skyshrine or kael and pull the entire zone to one spot and AE it down if you had the manpower to do it, doesn't make it an exploit. anyone can pull massive trains, it's how you handle them that makes or breaks groups/raids.

Do you think a bard swarm kite is also an exploit? because it's the exact same thing. someone running around agroing half a zone and AE'ing it down. Only here, 1 person gets all the exp instead of 1 group splitting all the exp.
THAT is more 'game breaking' then a chardok AE group getting exp.

people just get pissed about chardok groups, but i really have no idea why... i've AE'ed half of Karnor's on live with my warrior and a shaman duo, had the shammy duel me and slow me, i ran around the entire zone agroing shit all over, ran back to zone in, disced and AE'ed them all down with an Earthshaker sword.

Just one more example of AE'ing an entire zone down without "exploits" just agroing everything you see.

Is it easier done when you have faction? hell yes, can you do it without faction? prolly not in such large numbers. Does that make it an exploit? no it doesn't.

like i said, you can do it in almost all zones if you wanted to do it. Do people? no.. why? because it's easier in chardok, and the the setup there is perfect for it. still doesn't make it an exploit.
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