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#21
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You sound super sour about p99. Why do you play here?
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#22
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Raiding is fun because it is the only way to defeat large scary dragons. For example, I never raided and have limited raiding experience. Working together with a large team to accomplish these feats is still fun to me.
I would do it more often if I had the time to /ignore everyone in real life for 2+ hours at a time more often. If you raid day in day out for 6 months or more, you will probably get bored. | ||
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#23
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Quote:
There's also the competition. Some people love it. Some people detest it (like me). Thankfully, there was almost no competition to speak of on my Live server (albeit, my guild was part of the group far behind the server leaders). So this wasn't really an issue. The only thing that made any of the raids to which I went enjoyable, were the people that never took them at all seriously and basically "entertained the troops" with humour. If it weren't for them, I don't think I would have bothered much.
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Gnawlunzs Phrogphry
Master Angler, Baker, Cadger, Drunk "If you can't eat a frog, then eat two." | |||
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#24
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"Yo...Why go to a party when I can just drink at home by myself?"
Fun in raiding comes from putting yourself in situations where you foster a sense of community within your guild. You come to "know" people through those interactions, which fosters shenanegans and good times. We were farming in HoT the other night and my group was having a random conversation about Low Carb diets, or funny stories about shit our kids do. Some of my favorite memories come from Sky raids, because it was commonly encouraged within the guild to drink. This was hilariously entertaining in vent. Raids also give you a chance to gain recognition among peers for being good at your class. When your pulling is flawless, or a clutch last-second weaponshield, or just being a badass. For example, our cleric Cheesus did a pro job keeping our entire group alive during a Hoshkar attempt last night. Not one person in the guild died, actually. The kill was flawless. Good feels, yo. Raids also gain recognition in other ways.. like Navir "accidentally" training and wiping us years ago via an eye pull got awry. Or Skarry deleting his epic accidentally... Or folks just generally being afraid of Lacie. (I guess I am sensitive to reputations because I highlight them in sigs, lol.) So..sure.. you could drink alone at home (not raid)..but you miss out on lots of hilarity. And if you've tried raiding and don't like it.. maybe you need to try a different party? Maybe you've gotten a bad impression because you're at the Retirement Homes Xmas party.. and not the one in the college town with the beer pong tournament. Raiding is fun.
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#26
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I think it comes down to a few points people have already made.
If you do it day in, day out, it's going to get boring. If you do it once a week, or even less, it can still be a lot of fun, especially if the group you are doing it with is still just learning the ropes. It's about friends/guilds. As long as people bring their game during the fight, the rest of the time allows for bonding/conversation/goofing off, etc. If you don't like large zergs, then find a smaller group and get in the rotation. Then when it is your turn you can do more with less and get out of it what you want. Or, don't raid, enjoy other parts of the game and when you aren't enjoying yourself, move on. Surprisingly, the MMO market isn't like 1999 any more; there are more than two games out there. And an absolute host of fun single player games if you tired of MMOs. | ||
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#27
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Is raiding fun with a zerg? Bad players: "omg yes, especially for the social element kek"
Is raiding fun with a zerg? Good players: "no, I like the challenge of doing it with less"
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#28
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Certain raiding is fun.
Herp-derp rolling over content can be fun for acquisition of pixels, but generally low number kills are more fun. We killed Silverwing with like 21-22 people the other day, that was neat as we don't have too much experience in VP and I didn't know if we would have the push to interrupt the gates. A lot of it though is the many different moving parts or cogs in the machine which must work together to down a mob that is the most fun when you see all those functioning. CH chain following order and not being too fast or slow Debuffers getting mobs slowed/crippled/stat/resist debuffs quickly so that clerics can relax and DPS can blow mobs up Warriors cycling MT on defensive Monks/SKs/Necros splitting out pulls DPS doing their job and not pulling aggro and dying (herpderps dying to AEs you can line of sight are lame) Spot healers keeping groups alive through AE Unfortunately Velious was a horrible expansion for Enchanter/Bard mez CC. Luclin and PoP were far better and added Mez CC back in as an element of raiding that you had to get right. Pulling is probably the thing I enjoy most on raids. I loved it during PoP as a bard with Fading Memories + all their songs as a toolset, you could do some incredible pulls. Here on P99 you are somewhat more limited but with KoS eyes, several other monks, CotHs, DAs, and Pets you can still do some incredible pulls. Being able to skip a 30-60min trash clear and then a 10 min rebuff/med break by having a team of skilled pullers is huge for a guild.
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#29
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Quote:
Granted, I've never raided with a "zerg" party, but I have raided content while overgeared for it, which ends up accomplishing roughly the same thing: steamrolling the raid. Steamrolling is much less exciting, but it's also less stressful, good for days where you want to go party with your friends but don't want to give yourself a headache in the process. At-level raiding with the proper number of players (or less) makes for much more exciting fights, but tends to also involve a larger time investment (dealing with failures, developing strats, etc.) and is, on the whole, a taxing proposition. It really depends on what kind of game you want to play at the time. | |||
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#30
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to me, enjoyment of raiding is gained primarily from the culture of the guild. aside from snap engages and complex pulls, there really isn't much difficulty in EQ raiding. the fun parts come from the people that you play with. if you don't like them, you probably won't have much fun.
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