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  #1  
Old 03-31-2015, 02:31 PM
maskedmelon maskedmelon is offline
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Quote:
Originally Posted by bulbousaur [You must be logged in to view images. Log in or Register.]
The green pet pulling fix was long after Velious, IIRC.
I actually think the green pet pulling deal made sense before the fix. If the npc has no LoS to the caster how would it know that the master of this annoying little puke is actually a much more powerful foe? Think what your evil mob buddies would think of you if you shouted for help to rid the world of another green whelp.
  #2  
Old 03-31-2015, 07:59 PM
Nuggie Nuggie is offline
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Exploits are classic. But they are still exploits. Exploits are, generally, not allowed here. I see a ban in your future if you continue down this path, friend. Keep your game play clean if you want to have a long, happy, drama-free experience on P99.
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  #3  
Old 03-31-2015, 11:00 PM
Xerical Xerical is offline
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Quote:
Originally Posted by Nuggie [You must be logged in to view images. Log in or Register.]
Exploits are classic. But they are still exploits. Exploits are, generally, not allowed here. I see a ban in your future if you continue down this path, friend. Keep your game play clean if you want to have a long, happy, drama-free experience on P99.
lol funny. If this was so 'game breaking' they wouldn't have left it in the game for so long. Also, someone in my guild said they made a character on live to test this out and its STILL working.

Obviously your missing the point of this thread. There was a 'classic' way a SK could use 'game mechanics' to single pull mobs. This required skill and technique, something classic EQ lacks in most areas. So if anything having this fixed gives a benefit to the game by separating the skilled SKs and the not.
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Old 03-31-2015, 11:19 PM
Nuggie Nuggie is offline
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Quote:
Originally Posted by Xerical [You must be logged in to view images. Log in or Register.]
lol funny. If this was so 'game breaking' they wouldn't have left it in the game for so long. Also, someone in my guild said they made a character on live to test this out and its STILL working.

Obviously your missing the point of this thread. There was a 'classic' way a SK could use 'game mechanics' to single pull mobs. This required skill and technique, something classic EQ lacks in most areas. So if anything having this fixed gives a benefit to the game by separating the skilled SKs and the not.
Im not missing any thing. Ive seen this argument before over different things. Nilbog seems disinclined to implement things unless they are completely on the up-and-up. What i am trying to do is to drop pearls of wisdom in your lap. You can keep them or discard them as you wish.
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Nuggie - Undead Mage on Old Blanchy (Classic WoW)
RETIRED - Nuggie / Celelilly / Conavar - <Omni> formerly <Vesica Dei> P99
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  #5  
Old 03-31-2015, 11:37 PM
chief chief is offline
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Sk's were once the best pullers on this server and have gotten nerfed almost every way possible. Hide pulling,dot pulling,Cos pulling. Way of the road bubs, roll a monk
  #6  
Old 04-01-2015, 06:48 AM
Brocode Brocode is offline
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warp happens, just when mob cant find a way to reach you, and path here isnt like live, because if you fight in a mountain, (posky, yetis) or a irregular ground, there is chance to warp it to underground and still havent been fixed.

To make that happen, mob would think you ran to a path unreacheable and warps on you, and i doubt they would add any considered exploit back then to this timeline just because you want it to happen.
  #7  
Old 04-02-2015, 12:32 PM
Daldaen Daldaen is offline
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Five charges.
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