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#22
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I'm a math major, I never get anything wrong.
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Project 1999 (PvE):
Giegue Nessithurtsithurts, 60 Bard <Divinity> Starman Deluxe, 24 Enchanter Lardna Minch, 18 Warrior Project 1999 (PvP): [50 (sometimes 49) Bard] Wolfram Alpha (Half Elf) ZONE: oasis | ||
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#23
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Have you considered History?
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#24
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Quote:
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#25
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This doesn't just apply to pet classes though.
I hope someone tries to equalize the exp gain between solo and group play. I fully support a class's ability to solo, but I don't think it should be a hands-down better risk/reward scenario in every respect. Seems like every zone you run through, there are so many of them you can't throw a stone without hitting a mage. | ||
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#26
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Quote:
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