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-   -   Pets and Experience. (/forums/showthread.php?t=12251)

Jameshpulse 07-18-2010 12:59 PM

Pets and Experience.
 
Do pets suck experience away just curious?

Uaellaen 07-18-2010 01:20 PM

yes 75% if you do no damage, if you do 1 damage they wont

Kambris 07-18-2010 01:36 PM

Uaellaen is correct. Even if you only do 1 damage to the mob, you will get full exp for the kill. The same concept is applied to damage shields.

Somebody once told me that you have to do more than 50% of the damage your pet has dealt in order to get full exp from the mob. I'd never played a pet class before so I believed him. Jesus christ did that fuck my solo efficiency in the ass. Don't listen to bastards like that.

BetaTested320i 07-18-2010 01:49 PM

Quote:

Originally Posted by Kambris (Post 99014)
Somebody once told me that you have to do more than 50% of the damage your pet has dealt in order to get full exp from the mob. I'd never played a pet class before so I believed him. Jesus christ did that fuck my solo efficiency in the ass. Don't listen to bastards like that.

That's how they got changed to on Live after years.

Bubbles 07-18-2010 01:52 PM

Quote:

Originally Posted by Kambris (Post 99014)
Uaellaen is correct. Even if you only do 1 damage to the mob, you will get full exp for the kill. The same concept is applied to damage shields.

Somebody once told me that you have to do more than 50% of the damage your pet has dealt in order to get full exp from the mob. I'd never played a pet class before so I believed him. My goodness, instead of hitting 50 before my melee friends hit 30, I hit 50 before they hit 35. Don't listen to turkeys like that.

^^^

ninja PG-13 editing.

Uaellaen 07-18-2010 02:11 PM

Quote:

Jesus christ
Quote:

My goodness
i think you accidently changed it to the christian PG-13

mmiles8 07-18-2010 11:55 PM

Quote:

Somebody once told me that you have to do more than 50% of the damage your pet has dealt in order to get full exp from the mob.
This is because that's how it was in classic, and up until POP.



It was not changed until June 5, 2002.


Gorgetrapper 07-19-2010 12:05 AM

Quote:

Originally Posted by mmiles8 (Post 99299)
This is because that's how it was in classic, and up until POP.







It was not changed until June 5, 2002.

Of course none of that will be changed because the Devs don't want it that way. This is their house, not ours.

mmiles8 07-19-2010 07:11 PM

Down boy. You're attacking a purely factual answer to a question. No opinion involved.

Nagash 07-19-2010 08:35 PM

Quote:

Originally Posted by Gorgetrapper (Post 99305)
Of course none of that will be changed because the Devs don't want it that way. This is their house, not ours.

I find you rather harsh. I do agree that the Dev have changed some stuff compared to how it was on classic (rune of sword not prooccing on everything, impossiblity to escape mobs by running...) however I don't believe the topic here has anything to do with what they want but more with what they can do. Remember, they don't touch the code but instead have access to a huge database where they can tweak this and that (any Dev please correct me if I'm wrong). And I do believe that this is linked to the code, not the data. Don't ask me why, it's just a gutt-feeling.

Kind regards,
Nagash


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