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#261
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__________________
"From this day to the ending of the world,
But we in it shall be remember’d; We few, we happy few, we band of brothers; For he to-day that sheds his blood with me Shall be my brother..." | |||
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#262
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I have a question: if rangers do much better than monks why aren't there more rangers? Is feign death just that fun to use? (i mean it is, but)
I always thought relying on weapon procs was not a reliable metric for determining viability though. It's not like rangers get a spell slow, like a shaman for instance. | ||
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#263
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Quote:
__________________
"From this day to the ending of the world,
But we in it shall be remember’d; We few, we happy few, we band of brothers; For he to-day that sheds his blood with me Shall be my brother..." | |||
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#264
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all that being said though: i peronally had a way easier time soloing the same mobs on my monk without a slow proc than i did with my ranger and a slow proc. (velks spiders / lava duct crawlers). also, monk can split pulls in places ranger cant. i soloed 59-60 in howling stones with black pantherskin and an herbalist spade. i dont see a ranger doing that with similar gear level. i guess the real question would be where are the places that ranger CAN solo that monk CANNOT, because i can think of a handful of places that monk CAN solo that ranger CANNOT | |||
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Last edited by sammoHung; 09-26-2025 at 04:48 PM..
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#265
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It doesnt matter
people playing this game at this point are either newbs or lame ass theory crafters on their 12th alt wasting their lives trying to get BiS to what end? yeah if you have BiS gear on your ranger you can solo, but so fuckin what - now youre 60 and you can finally solo geonids in wakening lands, congrats. enjoy your 100p gems, i guess?
__________________
"From this day to the ending of the world,
But we in it shall be remember’d; We few, we happy few, we band of brothers; For he to-day that sheds his blood with me Shall be my brother..." | ||
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#266
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#267
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#268
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I carry an Earthcaller and Swarmcaller and seldom use either outside specific situations. The Meljeldin is a 43% better ratio so I’ve always just assumed consistency is more important than gambling for a slow. It makes sense though the HP loss on average from a slowed mob would be less (lots of early procs which let you swap to the dps weapon). Add in a melee or two and your own drop in DPS is inconsequential.
I dont think a ranger is a “better tank” than a monk but it’s a good example of how rangers are best at surviving when they are “cheating”. Don’t stack AC when you can stack the cards instead. Kudos to Tytos for doing a 30 Geo parse of each class for sake of science. It doesn’t seem they are biased outside trying to compare two very different approaches. It’s definitely making me think on this a bit more. | ||
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#269
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It's really a balancing act between mana/hp if you want to go for a couple hours without taking breaks. I would usually lead w/ dooming but then use spook the dead or blood ember boots if no undead mobs around. By the time dooming wore off I had done enough damage to resnare w/ BE gaunts & then finish off w/ spook/boots as needed. Once the mob is around 50ish% engulfing is the way to go for mana saving(and also for splitting). I would also tank as much as possible to lighten the mana load, and once the mob is like 30% you can just keep it perma feared in place & ideally if you have epic you can swap that in to get procs to regen as much hp as possible. If you had access to soul defiler, then that would drastically change things as most of your mana problems should go away in which case i would probably throw in some more invoke. | |||
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#270
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