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  #1  
Old 09-28-2025, 10:29 PM
Snaggles Snaggles is offline
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I’ve got most the ranger toys besides an essence mace. Sometimes it’s fun to collect just for compulsion sake. There are situations DW might be ideal, and others where it just makes ring wars less boring.

The “to slow or not to slow?” is always on the mind (even if less so for solo fights). If your class can slow proc with a droppable item, and you don’t have the item, you need to get right with the EQ deity of your choosing.
Last edited by Snaggles; 09-28-2025 at 10:34 PM..
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  #2  
Old 09-28-2025, 11:55 PM
Cecily Cecily is offline
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If Tunare wanted you to slow things, she wouldn't have given you a damage shield.
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  #3  
Old 09-29-2025, 07:58 AM
Goregasmic Goregasmic is offline
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Quote:
Originally Posted by Cecily [You must be logged in to view images. Log in or Register.]
If Tunare wanted you to slow things, she wouldn't have given you a damage shield.
Counterpoint: if tunare wanted you to get punched in the mouf she wouldn't have given you the worst mitigation of all melees.
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  #4  
Old 09-29-2025, 07:40 AM
Jimjam Jimjam is offline
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I’ve had the vibe it is worth slowing on high level ranger, but not so much on warrior. It’s cool to see everyone else’s thoughts, experiences and maths. Every time I see Rip post DSM’s raid stats it validates DSM’s posts for me - I can see DSM hasn’t wasted time afk auto attacking on raids but actually engaging with solo and low number melee orientated encounters relevant to the conversation

Thanks for supporting DSM’s posts like that RIP!

Edit: forgot to mention something salient to the convo; ranger does benefit from fighting unslowed mobs when they can as it doubles their already reasonable damage shield output!
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  #5  
Old 09-29-2025, 08:22 AM
kjs86z2 kjs86z2 is offline
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for solo mobs id 100% epic slow + vyemm whip to start, proc slow, and swap to cek sword

wurf
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  #6  
Old 09-29-2025, 08:50 AM
Snaggles Snaggles is offline
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If stuff is difficult I’ll often gamble for a few swings of my warrior’s ToD but then quickly switch to the Twisted sword if it doesn’t happen. Warriors have the ability to use Evasive while “gambling”, rangers don’t. Outside root jousting (ideally with a Swarmcaller) and maybe tossing a ghealing on occasion.

It is 100% the move to always have a slow weapon. Whether a lucky bump slow or small-man group stuff. I’ve been on a cleric before on ST just messing around and the sham died on the initial Malo. Neither the warrior or ranger had a slow proc weapon and we were far from mana neutral so I had to gate.
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  #7  
Old 09-29-2025, 09:42 AM
Crede Crede is online now
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Quote:
Originally Posted by Snaggles [You must be logged in to view images. Log in or Register.]
If stuff is difficult I’ll often gamble for a few swings of my warrior’s ToD but then quickly switch to the Twisted sword if it doesn’t happen. Warriors have the ability to use Evasive while “gambling”, rangers don’t. Outside root jousting (ideally with a Swarmcaller) and maybe tossing a ghealing on occasion.

It is 100% the move to always have a slow weapon. Whether a lucky bump slow or small-man group stuff. I’ve been on a cleric before on ST just messing around and the sham died on the initial Malo. Neither the warrior or ranger had a slow proc weapon and we were far from mana neutral so I had to gate.
This.

If you’re not trying to proc a fast slow(which a lot of the times it does happen) you’re gonna just have less kills per hour than someone who skips this. Especially for ranger who so badly need slow.
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  #8  
Old 09-29-2025, 08:59 AM
kjs86z2 kjs86z2 is offline
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thing with procs is whatever psychological term is for when you remember the bad rolls over the good rolls

all those near insta slow procs get deleted from your memory when it takes 50% of the mobs HP before one lands

mobs per hour is the only thing that matters....not what happens in a 10 minute interval on a (un)lucky streak
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  #9  
Old 09-29-2025, 09:09 AM
sammoHung sammoHung is offline
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Quote:
Originally Posted by kjs86z2 [You must be logged in to view images. Log in or Register.]
thing with procs is whatever psychological term is for when you remember the bad rolls over the good rolls

all those near insta slow procs get deleted from your memory when it takes 50% of the mobs HP before one lands

mobs per hour is the only thing that matters....not what happens in a 10 minute interval on a (un)lucky streak
if mobs per hour is the metric - monks kill way faster than ranger, right? less downtime because of mend and no need for mana, better tanking, higher DPS weapons, higher offensive skill caps

from my experience with both, killing rats in both PoM and the Hole- monk was able to kill more than the ranger, mostly because of less downtime between fights.
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  #10  
Old 09-29-2025, 09:40 AM
Crede Crede is online now
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Quote:
Originally Posted by sammoHung [You must be logged in to view images. Log in or Register.]
if mobs per hour is the metric - monks kill way faster than ranger, right? less downtime because of mend and no need for mana, better tanking, higher DPS weapons, higher offensive skill caps

from my experience with both, killing rats in both PoM and the Hole- monk was able to kill more than the ranger, mostly because of less downtime between fights.
Monks also get 210 bind wound in the low 50s which is extremely good.
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