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  #1  
Old 07-06-2014, 09:03 PM
Shinko Shinko is offline
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you know what, chardok list is was 2 long for me to get in


NERF PLEASE
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  #2  
Old 07-06-2014, 10:08 PM
Bazia Bazia is offline
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as stupid as chardok aoe it kinda has an important role by allowing newer players to level multiple level 60s in a reasonable time to compete for raid mobs

without chardok aoe people who joined the server after account selling got banned would be even more screwed in the raid game
  #3  
Old 07-07-2014, 01:49 PM
Joroz Joroz is offline
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don't even try to pretend that you remember pulling half a zone and didn't lag a single bit. everyone that played back in 1999-2001 remembers how unstable doing this shit was. this thread is filled with liar's that pretended they played then with fake memories to keep this crap going on here.
  #4  
Old 07-07-2014, 01:54 PM
Bruno Bruno is offline
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Quote:
Originally Posted by Joroz [You must be logged in to view images. Log in or Register.]
don't even try to pretend that you remember pulling half a zone and didn't lag a single bit. everyone that played back in 1999-2001 remembers how unstable doing this shit was. this thread is filled with liar's that pretended they played then with fake memories to keep this crap going on here.
Nobody is debating lag and that's not even what this is about. It's completely ridiculous to base your argument on lag spike issues being classic imo. We have better technology now, deal with it.
  #5  
Old 07-07-2014, 11:11 PM
Ikonoclastia Ikonoclastia is offline
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Yeah lag is not that important an issue. Its a classic server and we all want to play "classic" eq otherwise we wouldn't be playing on a "classic" server.

Missing out on 2/3's of the leveling required to get ot 60, as much as people think its cool, is actually bad and this bug / lack of feature / exploit whatever you want to call it is stealing everyone's leveling fun away.

The Chardok Mafioso defending this racket is not interested in you getting to 60, they just want to steal your fun away and your plats too.

Violence against Sarnaks - Just say NO (or at least violence them 20 at a time), its more pleasant.
  #6  
Old 07-07-2014, 11:24 PM
indiscriminate_hater indiscriminate_hater is offline
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jesus christ you guys are dumb, if it was ever super laggy you could just look straight down in first person mode and be fine. it's not that hard for a group of people to look straight down and start spamming spells once they hear mobs next to them.

if what you're saying was true about the lag then it would have been impossible to move around the tunnel with 120+ animations of players at any one time. it was never that bad, and if it was there was an easy way around it
  #7  
Old 07-08-2014, 01:30 AM
indiscriminate_hater indiscriminate_hater is offline
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you know what's not classic? knowing how many xp points were required to get to max level

fat hypocrite
  #8  
Old 07-08-2014, 12:50 PM
Tewaz Tewaz is offline
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FACT: This thread delivers.
  #9  
Old 07-09-2014, 12:57 AM
azxten azxten is offline
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There really was mob leashing. However, it was restricted by zone. No classic zone ever had it. Starting in Kunark it did exist for some outdoor zones but likely not from dungeons.
  #10  
Old 07-09-2014, 12:58 AM
azxten azxten is offline
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In other words, while this might be a "classic" feature that is missing its still not going to stop Chardok AE groups even if implemented because dungeons didn't have it.
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